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2 дня назад

3D Artist (Outfits Creation - Senior)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
3D Artist (Outfits Creation - Senior) (Game Art): Creating optimized low-poly 3D costumes for real-time game characters and high-fidelity images using in-house AI tools and workflows with an accent on outfit design, topology, materials, and technical optimization. Focus on building LOD assets, testing outfits in game engines, and iterating on aesthetic and functional requirements for dynamic character outfit systems.

Location: Ha Noi, Vietnam; hybrid schedule with remote work on Tuesdays and Wednesdays

Company

hirify.global Vietnam combines technology, creativity, and global talent to develop games for a worldwide audience as part of the US-headquartered hirify.global family.

What you will do

  • Create optimized, low-poly 3D costumes for real-time in-game use and high-fidelity images using in-house AI tools and workflows.
  • Collaborate with art, design, programming, and testing teams to create outfits aligned with visual, aesthetic, and technical standards.
  • Create LODs for outfit assets used in game engines and pre-rendered content.
  • Test assets in-engine and iterate based on stakeholder feedback to achieve the required aesthetic and functionality.
  • Use industry-standard software and in-house pipeline tools to implement assets in the dynamic character outfits system.
  • Track industry trends and techniques to improve outfit design processes and the immersive quality of games.

Requirements

  • At least 5 years of experience as a 3D artist, with a portfolio showing character or outfit work for real-time games and pre-rendered content.
  • Good English skills.
  • Proficiency in high-poly and low-poly workflows, topology for rigging and animation, UV unwrapping, optimization, lighting, materials, texture baking using the Unlit Texture workflow, and basic skinning.
  • Proficiency in Maya and Substance Painter.
  • Experience with in-house systems and implementing assets in Unreal Engine, Unity, or similar game engines.
  • Strong technical background, creative problem-solving, organization, collaboration, communication, and ability to work in a fast-paced, deadline-driven environment.

Nice to have

  • Ability to learn new technologies and software packages quickly.
  • Openness to constructive feedback and willingness to share professional opinions.

Culture & Benefits

  • Work with international teams across Hong Kong, Singapore, Israel, Serbia, the US, and other locations.
  • English classes, online learning, specialized technical training, and hands-on experience with games reaching up to 100 million players.
  • Premium Bao Viet healthcare coverage of up to 1.2 billion VND per person per year, including dependent coverage.
  • 100% salary during probation, compulsory social, health, and unemployment insurance from the first day, and company-covered insurance contributions.
  • 13-month salary, performance and discretionary bonuses, paid annual and sick leave, and flexible performance-focused work management.
  • Free daily meals, workstation and monitors, equipment allowance, team activities, company trips, events, and employee support payments.

Hiring process

  • A test may be required as part of the interview process.

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