TL;DR
Junior Level Designer (GameDev): Translating design concepts into engaging 3D spaces for a game project with an accent on layout, pacing, and player experience. Focus on gaining hands-on experience with game engines and building a professional portfolio.
Location: Fully remote (work from anywhere)
Salary: Unpaid volunteer position
Company
hirify.global is a game development company building a project.
What you will do
- Translate design concepts into engaging 3D spaces.
- Gain hands-on experience with game engines.
- Be responsible for layout, pacing, and player experience.
- Contribute fundamental game spaces to a project.
Requirements
- Entry-level proficiency with level editing tools in a major game engine (e.g., Unreal Engine, Unity).
- Foundational grasp of game design principles, including spatial awareness, flow, pacing, and encounter design.
- Portfolio/sample work demonstrating an understanding of 3D space and gameplay flow.
- Discipline to manage tasks effectively and deliver on time while working remotely.
- Clear written and verbal communication skills for documenting level progression and collaborating across disciplines.
Culture & Benefits
- Opportunity to build a professional portfolio with ship-ready level layouts and design prototypes.
- Direct guidance and feedback from experienced designers on level structure and in-engine optimization.
- Opportunity to collaborate and build relationships with a global team of developers.
- Full credit for your work in the final project and on our website/documentation.
- Flexible schedule with the freedom to set your own hours and contribute remotely.
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