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3 дня назад

Senior Level Designer (Gamedev)

101 200 - 168 300$
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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Описание вакансии

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TL;DR

Senior Level Designer (Gamedev): Designing, prototyping and polishing in-game levels using proprietary tools and Unreal Engine 5 with an accent on melding narrative with compelling and multifaceted gameplay. Focus on crafting unique spaces where gameplay flow and visual composition form memorable experiences.

Location: Hybrid/in-office or fully remote. Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Salary: $101,200 - $168,300 USD annually

Company

hirify.global is creating revolutionary, story-driven RPGs which go straight to the hearts of gamers.

What you will do

  • Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using our proprietary tools and Unreal Engine 5.
  • Crafting unique spaces where gameplay flow and visual composition form memorable experiences.
  • Developing and working within predefined level metrics.
  • Working closely with the lead level designer and other team members to ensure created levels contribute to and enhance the gameplay and game narrative.
  • Proactively suggesting improvements to gameplay systems and principles, while remaining receptive to the feedback of others.

Requirements

  • At least 7 years’ experience as a Level Designer or in a similar role.
  • Experience with game editors, Unreal Engine, and/or 3D packages.
  • Extensive knowledge of current titles, specifically in the Action/RPG genre with an emphasis on FPS gameplay.
  • Excellent understanding of level design fundamentals and the role of level design in the overall player experience.
  • Proactive problem-solving skills and an ability to effectively communicate solutions, as well as own and drive topics independently.
  • Ability to create map layouts on all stages, from simple drawings to fully functional levels in at least one of the existing game engines.

Culture & Benefits

  • Company-paid medical healthcare (dental, vision, and mental).
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Flexible working hours.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

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