TL;DR
Senior Level Designer (Gamedev): Designing, prototyping, and polishing in-game levels for Project Hadar, including level geometry, enemy encounters, and gameplay elements with an accent on crafting memorable player experiences. Focus on developing within predefined level metrics and ensuring levels enhance gameplay and narrative.
Location: Relocation to Warsaw, Poland is required. Working primarily from the Warsaw studio in a full time or hybrid mode.
Company
hirify.global creates revolutionary, story-driven RPGs which go straight to the hearts of gamers.
What you will do
- Design, prototype, iterate on, and polish in-game levels using proprietary tools and Unreal Engine 5.
- Craft unique spaces where gameplay flow and visual composition form memorable experiences.
- Develop and work within predefined level metrics.
- Collaborate with Designers, Artists, and Programmers to ensure high-quality encounters.
- Suggest improvements to gameplay systems and principles.
Requirements
- At least 6 years’ experience as a Level Designer or in a similar role.
- Experience with game editors, Unreal Engine, and/or 3D packages.
- Extensive knowledge of current titles and works of art for reference.
- Excellent understanding of level design fundamentals.
- Proactive problem-solving skills and excellent communication skills.
- Fluent English.
Culture & Benefits
- Relocation package includes flight ticket, company apartment for your first month, pet relocation, and shipping of belongings.
- Relocation assistance includes processing legalization operations, assistance with finding residence, and tax settlements.
- Flexible working hours with a start time between 8 and 10 AM (CET).
- Access to training, lectures, and courses for professional growth.
- Dog-friendly office and regular social events.
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