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20 часов назад

General Producer (Game Publishing)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Ukraine
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

General Producer (Game Publishing): Designing and leading the game scouting, evaluation, and publishing process for mobile puzzle games with an accent on partner onboarding, go/no-go decisions, and cross-team coordination. Focus on full ownership of new publishing titles, identifying process gaps, and leveraging data-driven insights for market success.

Location: Remote (EU, Non-EU, Ukraine)

Company

hirify.global is a Ukrainian mobile game company creating high-quality puzzle games loved worldwide.

What you will do

  • Help design the scouting, game evaluation, and game selection process.
  • Create Standardized Partner Onboarding and Go / No-Go Decision System.
  • Lead evaluation of incoming pipeline games and recommend candidates for publishing.
  • Take full ownership of all new publishing titles and coordinate their delivery.
  • Participate in regular cross-team publishing syncs.
  • Identify gaps in process/tooling and propose improvements.

Requirements

  • Strong understanding of current mobile games market, publishing, and competition.
  • Experience running soft launch, launch, A/B testing, and LiveOps.
  • Mobile games expertise: retention, monetization, and user acquisition fundamentals.
  • Strong analytical thinking and understanding of metrics.
  • Ability to work with external teams and align deliverables & timelines.
  • Experience with BI tools, Amplitude, and internal dashboards.
  • Strong written and spoken English and Ukrainian.

Nice to have

  • Puzzle | Casual | Hybrid-casual experience.
  • Publishing background (3rd-party titles management).
  • Experience with ad monetization.
  • Familiarity with marketability testing | creative testing pipelines.

Culture & Benefits

  • 100% paid vacation and sick leave (21 vacation days, 22 sick days), plus medical insurance.
  • Minimal bureaucracy with fast and transparent decision-making.
  • Company-provided equipment and necessary software.
  • Opportunity to work remotely with flexible working hours (start between 8:00 and 11:00, 8 hours per day).
  • Self-learning library and access to paid courses.
  • Team of top professionals in the games industry.

Hiring process

  • CV Review → TA Interview → Head of Partnerships Interview → Tech Interview → Test Task → Final Interview with CEO & COO → Background Check → Offer

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