2 месяца назад
3D Artist (Game Art)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Artist (Game Art): Creating and optimizing 3D characters for real-time game engines with an accent on organic and hard-surface modeling, realistic texturing, and proper mesh topology for animation. Focus on interpreting 2D concepts into original character designs with a deep understanding of human anatomy and PBR workflows.
Location: Relocation assistance available
Company
is a game development company looking for a 3D Artist.
What you will do
- Model organic and hard-surface characters and props.
- Create realistic textures and UV maps for 3D models.
- Optimize mesh topology and apply PBR workflows for real-time engines.
- Develop realistic hair and prepare models for cloth physics.
- Interpret 2D concepts to create original character designs.
Requirements
- Expertise in organic (human and creature) and hard-surface (props, weapons) modeling techniques.
- Proficiency in texturing, UV mapping, and PBR workflows for real-time engines.
- Strong understanding of mesh topology for animation and performance optimization.
- Ability to create realistic hair using various methods and prepare models for cloth physics.
- Creativity in character design and interpreting 2D concepts in various art styles.
- Deep, thorough understanding of human anatomy, proportions, and structure.
Culture & Benefits
- Competitive salary.
- 4-day working week.
- Help with relocation.
- Join a team of inspiring game development professionals.
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