TL;DR
Render Developer (GameDev): Working on proprietary client engines and porting game graphics engines to current and next-gen consoles with an accent on custom render implementation and console APIs. Focus on GPU profiling, implementing new graphics functionality, and integrating visual effects with game logic events.
Location: Remote within Ukraine (Kyiv, Lviv, Dnipro offices available). hirify.global does not hire from the Russian Federation.
Company
hirify.global is a game development company specializing in working with proprietary client engines and graphics implementations.
What you will do
- Port game graphics engines to PS5, XSX, Switch, and Switch2.
- Optimize and fix shaders, performing GPU profiling on end devices.
- Implement new graphics functionality.
- Integrate visual effects with game logic events.
Requirements
- Knowledge of OpenGL or DirectX.
- Proficiency in C++.
- Experience in game development.
- Knowledge of console APIs (Xbox, PS, Switch, or all).
- Experience writing shaders in HLSL or GLSL.
Nice to have
- Experience with Vulkan or Metal.
- Knowledge of PS4/PS5 Render API (GNM/AGC).
- Experience in porting and writing render engines for current consoles.
- Knowledge of performance optimization features on current generation consoles.
- Experience with graphics application profiling and debugging tools (RenderDoc, PIX, Nsight, etc.).
Culture & Benefits
- 20 Paid Vacation Days and 10 Paid Sick Leave Days.
- Regular salary reviews and a Personal Development Plan for skill growth.
- Accountant support.
- Comfortable office locations and the ability to work remotely.
- Corporate English lessons and compensation for 50% of advanced training costs.
- Career Path, Mentorship Program, and active Referral Program with bonuses.
- Community of people who share your game development passion.
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