TL;DR
Lighting Artist (Gamedev): Creating balanced and atmospheric lighting for in-game environments and cinematics with an accent on composition and enhancement of game environments. Focus on visual and post effects, runtime performance, and storytelling through lighting.
Location: Must be based in the UK
Company
hirify.global develops all kinds of digital experiences across all formats.
What you will do
- Work with design and technical art teams to create balanced and atmospheric lighting for in-game environments and cinematics.
- Enhance game environments and locations through lighting.
- Create lighting related visual and post effects.
- Maintain and ensure runtime performance and optimization.
- Enhance the project's mood and tell stories through lighting.
Requirements
- Experience of using Lumen in Unreal 5.
- Experience of using Maya.
- Extensive experience using Unreal 4 / 5.
- Extensive experience of 2D packages such as Photoshop/Substance.
- A solid understanding of Shaders and materials.
- A minimum of 2 years of lighting experience on a AAA project.
- Knowledge in a variety of baked and real time lighting methods.
- Strong Environment or Tech art background.
- Creative and self motivated.
- Strong verbal, written and visual communication skills.
- An artistic education to at least graduate level.
- Strong folio including examples of realistic modelling and environment.
Benefits
- Excellent holiday package.
- Regular social events.
- A friendly, focused, ambitious and relaxed working environment.
- Ongoing training and development, with career progression.
- Group Private Medical Insurance provided by BUPA.
- Company Pension Scheme.
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