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23 часа назад

Character Animator (GameDev/Film)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Character Animator (GameDev/Film): Designing and creating character animations based on motion capture data for AAA games and films with an accent on professional animation pipelines. Focus on creating end-to-end animation pipelines and keyframe animations in MotionBuilder and Maya/Blender.

Location: Onsite at the studio in Poland, Europe

Company

hirify.global is a fully equipped production studio specializing in motion capture and all-purpose character animation for the global gaming and cinematic industries.

What you will do

  • Design and create character animations based on motion capture data.
  • Work on end-to-end animation pipelines for clients.
  • Create keyframe animations.
  • Collaborate effectively with animators, programmers, and other teams.

Requirements

  • At least 3 years experience in gamedev or film industry.
  • Excellent knowledge of MotionBuilder and/or Maya/Blender.
  • Ability to create body animations based on motion capture data.
  • Good understanding of traditional animation principles and ability to apply this knowledge.
  • Experience animating bipedal, quadruped, or quasi-living forms.
  • Showreel presenting examples of previous work.

Nice to have

  • Ability to rig characters.
  • Basic knowledge of real-time engines like Unity 3D or Unreal Engine.

Culture & Benefits

  • Work with a team passionate about AAA games and films.
  • Access to a studio full of cutting-edge technology.
  • Flexible working hours.
  • Participation in conferences and game industry events.
  • Private medical care.
  • Excellent coffee.

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