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1 день назад

Technical Artist (Rendering)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US, Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Technical Artist (Rendering): Creating visually appealing and performant game environments, with an accent on runtime and static environment lighting, shader development, and VFX. Focus on optimizing rendering for AAA titles on console platforms while ensuring high visual fidelity and efficient performance.

Location: Remote full time employment in the US and Canada, and can contract worldwide.

Company

hirify.global is a successful consulting studio composed of senior engineers from the AAA industry.

What you will do

  • Develop shaders and materials using Substance, HLSL, and various in-engine material editors.
  • Create visual effects (VFX) to enhance the game environment.
  • Optimize game environments for runtime performance.
  • Work with Unreal Engine 4/5 to improve rendering quality.
  • Contribute to lighting solutions for both runtime and static environments.

Requirements

  • Experience with Unreal Engine 4/5.
  • Experience with shipped AAA titles.
  • Experience with console development.
  • Proficiency in runtime and static environment lighting.
  • Knowledge of shader and material development, including Substance, HLSL, and in-engine material editors.
  • Experience in VFX development.
  • Knowledge of performance and optimization techniques.

Culture & Benefits

  • Remote-only studio.
  • No crunch policy.
  • Flexible work hours with a monthly quota of hours.
  • Generous PTO.
  • Benefits and 401k match (US only).

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