TL;DR
Level Designer (Game Development): Creating memorable room layouts, challenges, and puzzles for a next-gen videogame title with an accent on non-linear yet coherent gameplay flow across rooms and collaboration with various artistic and professional areas. Focus on implementing missions, event triggers, and dialogues while ensuring an engaging gameplay experience.
Location: Remote (Argentina)
Company
hirify.global is developing a next-gen videogame title for PC, PlayStation 5, and XBOX Series S/X.
What you will do
- Create memorable room layouts, challenges, and puzzles, including enemy and pickup placement.
- Implement missions, event triggers, and dialogues.
- Own, maintain, and polish a non-linear yet coherent and engaging gameplay flow across rooms.
- Collaborate with other artists and professionals from various areas.
- Estimate tasks, taking into account dependencies and possible delays.
- Participate in weekly planning meetings (Sprints).
Requirements
- Good control and knowledge of the Unity engine.
- Notions of visual composition and environmental storytelling.
- Ability to adapt to different environmental styles.
- Be an Argentine citizen.
- Native level of Spanish.
Nice to have
- Experience working in published videogames.
- Notions of architectural or other related, real-world technical principles.
- Good drawing and conceptualization skills.
- Intermediate level of English or higher.
- Show interest in the creation of new videogames.
- Critical thinking and problem-solving skills.
- Good time management skills.
- Team player.
Culture & Benefits
- Remote position.
- Flexible schedule.
- Use of Discord voice call while working.
- Use of the Clockify tool to register work hours.
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