TL;DR
Lead Animator (Game Development): Animating Human and realistic (and sometimes Fantastical) Creatures for The Lays of Althas: Sundered Order (LoA:SO) with an accent on character anatomy, believable movement, and rapid prototyping. Focus on building and leading a new Animation Team and creating AAA quality games using Unreal Engine 4 and Autodesk Maya.
Location: Completely remote, work from anywhere.
Salary: Volunteer position (unpaid).
Company
hirify.global is a volunteer-based, all-online, global game development team developing an indie open-world RPG, The Lays of Althas: Sundered Order, using Unreal Engine 4.
What you will do
- Animate 3D Human and Creature characters for The Lays of Althas: Sundered Order.
- Collaborate closely with 3D Character Artists and Riggers.
- Help build and lead a new Animation Team.
- Attend weekly team meetings and follow team policies.
Requirements
- Strong understanding of human anatomy and movement.
- Expertise in animating 3D characters, quadrupeds, and aerial creatures.
- Understanding of traditional animation principles for believable movement.
- Experience with non-gaming NLA systems and/or has animated for games.
- Proficiency with Autodesk Maya for animations and Unreal Engine 4.
- Self-motivated with strong online communication and team-collaboration skills.
- English: Fluency required.
Nice to have
- Experience managing and organizing other animators.
- Ability to create and skin 3D character skeletons and rigs.
- Experience with Reallusion Character Creator 3 (CC3) and iClone 7.
Culture & Benefits
- Volunteer-based, all-online, global game development team.
- Focus on creating AAA quality games.
- Long-term volunteer position.
- Collaborative, English-speaking team.
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