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Senior Engine Programmer (GameDev)
Описание вакансии
Текст:
TL;DR
Senior Engine Programmer (GameDev): Shaping engine development and architecture for ambitious game features with an accent on maintaining holistic engine systems, supporting gameplay and design teams, and collaborating cross-disciplinarily. Focus on designing, implementing, and reviewing engine code in C++ for complex game mechanics.
Location: This is a permanent, full-time position based in Helsinki, Finland. A tailored immigration and relocation package to Finland is offered.
Company
Housemarque, a PlayStation Studios developer established in 1995, focuses on gameplay-first experiences with technical excellence and compelling narratives.
What you will do
- Shape engine development and architecture alongside the Technical Director.
- Maintain a holistic view of in-house engine systems.
- Support the needs of gameplay and design teams.
- Design, implement, and review engine code.
- Collaborate closely with cross-disciplinary teams.
- Lead specific systems and adapt focus as development priorities evolve.
Requirements
- 5+ years of experience in professional game development.
- Deep technical knowledge of Unreal Engine or other major game engines.
- Experience in multithreading.
- Strong communication skills in spoken and written English.
- Ability to build understandable, stable, and elegant systems in C++.
- Motivation to find solutions that balance time, effort, and quality.
Culture & Benefits
- Competitive salary, benefits, and healthcare.
- Nordic work-life balance.
- State-of-the-art studio facilities in downtown Helsinki.
- Freedom, flexibility, and openness in a collaborative culture.
- Brilliant, diverse, and empathetic colleagues.
- Access to PlayStation Studios collaboration, games, and more.