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Principal Graphics Programmer (PlayStation)
Описание вакансии
Текст:
TL;DR
Principal Graphics Programmer (Game Development): Designing and implementing advanced rendering features on PlayStation 5 with an accent on ray tracing, lighting, and shading. Focus on pushing innovation using GPGPU techniques and real-time ML for visual fidelity and performance optimization on RDNA2 architecture.
Location: This is a permanent, full-time position based in Helsinki, Finland. Relocation assistance to Finland is provided.
Company
, established in 1995 and now part of PlayStation Studios, is an award-winning game development studio known for titles like Returnal, focusing on engaging gameplay and technical excellence.
What you will do
- Design and implement advanced rendering features on PlayStation 5, focusing on ray tracing.
- Develop and optimize real-time and baked lighting solutions for PS5 hardware.
- Research, prototype, and implement physically based shading models (BRDFs).
- Profile and optimize shaders, GPU workloads, and memory usage for RDNA2 architecture.
- Collaborate with art directors and technical artists to balance performance and visual quality.
- Guide and mentor other graphics programmers, setting technical standards.
Requirements
- Proven experience (8+ years) in graphics programming for consoles or high-end real-time applications with at least one shipped AAA title.
- Solid understanding of GPU architecture (AMD RDNA2) and performance optimization.
- Deep expertise in ray tracing APIs (DXR-like models, Sony’s PSR pipeline, or Vulkan RT concepts).
- Experience with PlayStation-specific graphics APIs (GNM/GNMX) or equivalent low-level rendering frameworks.
- Advanced knowledge of shader programming (HLSL/PSSL) and BRDF models.
- Experience applying machine learning techniques to graphics.
Nice to have
- Knowledge of custom ray tracing pipelines on PS5.
- Familiarity with GPU-driven rendering and task/mesh shaders.
- Background in procedural rendering workflows.
- Contributions to graphics research or open-source rendering projects.
Culture & Benefits
- Competitive salary, benefits, healthcare, and Nordic work-life balance.
- Tailored immigration and relocation package to Finland.
- State-of-the-art studio facilities in the heart of Helsinki.
- Freedom, flexibility, and openness in a collaborative culture.
- Access to PlayStation Studios collaboration and games.
Hiring process
- Interviews will start immediately.
- Background checks are conducted at the offer stage for all new employees.