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4 дня назад

QA Analyst (Publishing) (GameDev)

Формат работы
remote (только Poland)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

QA Analyst (Publishing) (GameDev): Independently driving quality validation, risk identification, and release readiness for externally developed game titles with an accent on ensuring game builds meet platform, performance, and player-experience expectations. Focus on planning and executing functional, compatibility, performance, and regression testing across PC and console platforms, and facilitating clear communication on defects and quality expectations.

Location: Remote, must be based in Poland.

Company

NEOWIZ builds bold, memorable games that players love and remember across PC, console, and mobile.

What you will do

  • Independently plan and execute functional, compatibility, performance, and regression testing across PC and console platforms.
  • Evaluate game builds, assess overall quality and risk, and provide structured feedback to development partners.
  • Document, track, and validate defects using industry-standard tools like Jira.
  • Act as a QA point of contact between publishing, development partners, and external QA vendors.
  • Support first-party certification processes for Xbox, PlayStation, and Nintendo platforms.
  • Design and maintain test plans, test cases, and checklists to improve coverage and efficiency.

Requirements

  • Minimum three years of professional QA experience within the games industry.
  • Strong command of QA methodologies, defect lifecycles, and industry best practices.
  • Experience with at least one professional bug-tracking system and producing clear defect documentation.
  • Strong analytical skills and attention to detail to identify systemic quality risks.
  • Effective communication with cross-functional and external stakeholders in a distributed, international environment.
  • Genuine passion for games and player experience.

Nice to have

  • Hands-on experience with console certification standards (TRC, XR, NAC, NOPS).
  • Experience working with external development studios, QA vendors, or publishing organizations.

Culture & Benefits

  • Opportunity to contribute directly to the quality and success of globally released game titles.
  • Work with experienced international teams and gain exposure to full publishing lifecycles.
  • Operate in a professional environment that values clarity, autonomy, and expertise.
  • Flexible engagement structure, with commercial terms discussed transparently (B2B or EOR).

Hiring process

  • Resume Screening.
  • Job Function/Hiring Manager Interview.
  • Stakeholder/Leadership Interview.
  • Offer Discussion.

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