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2 дня назад

3D Character Artist (Roblox)

3Β 200 - 4Β 000$
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
remote (Ρ‚ΠΎΠ»ΡŒΠΊΠΎ USA)
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
project
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
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TL;DR

3D Character Artist (Roblox): Creating and optimizing unique, stylized characters, clothing, and accessories for the Roblox platform with an accent on PBR workflows and Roblox R6 rig compatibility. Focus on technical precision, performance optimization, and maintaining visual consistency with art direction.

Location: Must be based in the US

Compensation: $20-25 an hour

Company

hirify.global is a game development company creating unique, stylized characters for the Roblox platform.

What you will do

  • Model, sculpt, and texture stylized 3D characters, clothing, and accessories with PBR workflows.
  • Adapt designs to work seamlessly with Roblox R6 character proportions and platform limitations.
  • Ensure all assets are optimized for performance, including proper topology, UV mapping, and polycount.
  • Work closely with rigging and animation teams to guarantee clean deformation and weight transfer.
  • Collaborate with the Art Director to maintain consistency with the game’s style guide and visual identity.
  • Prepare and export assets for implementation into Roblox Studio.

Requirements

  • Proven experience as a 3D Character Artist (portfolio required).
  • Strong proficiency in Blender, Maya, or equivalent 3D software, plus Substance Painter or similar for texturing.
  • Understanding of PBR texturing workflows and how they apply to stylized art.
  • Knowledge of Roblox R6 rig proportions and how to build assets that fit within those constraints.
  • Solid grasp of topology, UV unwrapping, and texture optimization for real-time engines.
  • Ability to work independently in a remote team environment.
  • Excellent communication skills and comfort with iterative feedback.
  • Must be 18 years or older.

Nice to have

  • Experience with stylized character pipelines for other games or platforms.
  • Familiarity with Roblox Studio and its import/export workflows.
  • Basic knowledge of rigging and skinning.
  • Passion for games, animation, and Roblox’s creative ecosystem.

Culture & Benefits

  • Collaborative work with art direction and animation teams.
  • Opportunity to work remotely with an independent team.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли вас просят Π²ΠΎΠΉΡ‚ΠΈ Π² iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’

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