TL;DR
3D Environment Artist (Gamedev): Creating high-quality 3D environments for a multiplayer, third-person game with an accent on producing beautiful and functional spaces. Focus on modeling, texturing, and optimizing assets based on artistic feedback and performance limitations.
Location: Candidates currently based in Ontario, Canada, or are open to relocating to Ontario are preferred. All positions at hirify.global are performed remotely, working from home.
Company
hirify.global is a game development company looking for a talented Environment Artist to join their team.
What you will do
- Create high and low polygon 3D environment assets for exteriors and interiors.
- Create UVMaps, textures, and materials for assets following a PBR pipeline.
- Work with level designers to develop a cohesive layout for 3D assets, resulting in a beautiful, yet functional play space.
- Modify and optimize assets based on artistic feedback and performance or memory limitations.
- Design and conceptualize 3D assets from reference images.
Requirements
- Expertise modeling high and low polygon 3D models using 3DS Max, Maya, or Blender.
- Expertise sculpting in Zbrush.
- Expertise creating textures using a physically based materials system such as Substance painter and designer.
- Experience with a modern 3D game engine such as Unreal Engine or Unity.
- Understand technical performance and memory considerations and are committed to creating efficient meshes and textures.
- Motivated self-starter with exceptional creativity and strong communication skills.
- Passionate about developing high quality video games.
Nice to have
- Experience lighting environments in a modern game engine.
- Experience building visual effects.
- Ability to create functional 2D illustrations and concepts for 3D assets.
- Experience with 3D animation and rigging.
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