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6 мСсяцСв Π½Π°Π·Π°Π΄

Lead Technical Artist (Gamedev)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
remote (Global)
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
lead
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Poland
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
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TL;DR

Lead Technical Artist (Gamedev): Shaping and innovating the technical art pipeline across multiple projects, driving the intersection of art and technology to new heights. Focus on optimizing production efficiency and innovating artistic workflows in a fully remote environment.

Location: Fully Remote

Company

hirify.global is an award-winning co-development art studio delivering world-class art and technology solutions for games and real-time projects.

What you will do

  • Lead the technical art vision and maintain the studio’s technical art direction.
  • Design, implement, and maintain production pipelines to improve workflow efficiency and automation.
  • Develop and integrate Houdini-based procedural content for Unity3D and Unreal Engine.
  • Create in-house tools, scripts, and utilities to support artists and technical processes.
  • Work closely with Art, Engineering, and Production to align technical goals with artistic vision.
  • Guide and support the technical art team, fostering growth and technical excellence.

Requirements

  • 6+ years of experience as a Technical Artist, with at least 2 years in a lead or senior position.
  • Proven expertise in Unity3D and familiarity with Unreal Engine (UE4/UE5).
  • Strong experience in Houdini for procedural generation and pipeline automation.
  • Proficiency in scripting and programming languages such as C#, HLSL, and Python.
  • Solid understanding of 3D art production, asset integration, optimization, and rendering pipelines.
  • Fluent in English (written and spoken).

Nice to have

  • Experience with real-time VFX systems (Niagara, VFX Graph).
  • Familiarity with machine learning or procedural AI-driven art workflows.
  • Background in 3D modeling or texturing.
  • Understanding of performance profiling and debugging tools for real-time engines.

Culture & Benefits

  • Own the technical art pipeline across high-profile projects.
  • Work from anywhere with core hours between 10:00–15:00 CET.
  • Stable, ongoing projects with flexible contract options (B2B or employment).
  • Including 20+ days of paid vacation annually.
  • Join a diverse, skilled, and passionate remote team.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’