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4 дня назад

Lead Technical Artist (Gamedev)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Lead Technical Artist (Gamedev): Shaping and innovating the technical art pipeline across multiple projects, driving the intersection of art and technology to new heights. Focus on optimizing production efficiency and innovating artistic workflows in a fully remote environment.

Location: Fully Remote

Company

hirify.global is an award-winning co-development art studio delivering world-class art and technology solutions for games and real-time projects.

What you will do

  • Lead the technical art vision and maintain the studio’s technical art direction.
  • Design, implement, and maintain production pipelines to improve workflow efficiency and automation.
  • Develop and integrate Houdini-based procedural content for Unity3D and Unreal Engine.
  • Create in-house tools, scripts, and utilities to support artists and technical processes.
  • Work closely with Art, Engineering, and Production to align technical goals with artistic vision.
  • Guide and support the technical art team, fostering growth and technical excellence.

Requirements

  • 6+ years of experience as a Technical Artist, with at least 2 years in a lead or senior position.
  • Proven expertise in Unity3D and familiarity with Unreal Engine (UE4/UE5).
  • Strong experience in Houdini for procedural generation and pipeline automation.
  • Proficiency in scripting and programming languages such as C#, HLSL, and Python.
  • Solid understanding of 3D art production, asset integration, optimization, and rendering pipelines.
  • Fluent in English (written and spoken).

Nice to have

  • Experience with real-time VFX systems (Niagara, VFX Graph).
  • Familiarity with machine learning or procedural AI-driven art workflows.
  • Background in 3D modeling or texturing.
  • Understanding of performance profiling and debugging tools for real-time engines.

Culture & Benefits

  • Own the technical art pipeline across high-profile projects.
  • Work from anywhere with core hours between 10:00–15:00 CET.
  • Stable, ongoing projects with flexible contract options (B2B or employment).
  • Including 20+ days of paid vacation annually.
  • Join a diverse, skilled, and passionate remote team.

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