TL;DR
Lead Systems Programmer (Game Development): Lead and evolve core runtime systems and engine technology for games on PC and current-generation consoles with an accent on stability, performance, scalability, and technical leadership. Focus on designing, profiling, debugging, optimizing, and mentoring a team of engineers to deliver high-quality game systems.
Location: Onsite in Stockholm, Sweden. Relocation assistance is not available.
Company
Avalanche Studios Group is a game development company committed to diversity, inclusion, and creating worlds beyond limits.
What you will do
- Own and evolve core runtime systems ensuring stability, performance, and scalability.
- Make systems-level technical decisions collaborating with technical leadership.
- Drive technical standards, code quality, and best practices across the team.
- Profile, debug, and optimize games on PC and consoles.
- Mentor and support engineers, fostering professional growth and collaboration.
- Work closely with producers and leads to ensure smooth project execution and remove blockers.
Requirements
- Must be onsite in Stockholm, Sweden.
- Experienced professional programmer in gaming with strong C++ and low-level systems expertise.
- Experience with shipped titles on current generation consoles and console platform SDKs.
- Leadership experience with focus on mentoring technical teams.
- Deep understanding of console architectures and performance constraints.
- Strong communication and collaboration skills.
Culture & Benefits
- Inclusive and diverse workplace committed to equality and respect.
- Creative office environment located in the heart of Stockholm's game industry.
- Focus on passion, creativity, and continuous learning.
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