1 день назад
Gameplay Programmer (Unreal Engine 5)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Gameplay Programmer (Unreal Engine 5): Implementing and maintaining core gameplay systems like movement and combat with an accent on rapid iteration and prototyping. Focus on turning design concepts into polished, playable experiences within a small, fast-paced team.
Location: On-Site, Stockholm, Sweden
Company
is a game development studio working on Unreal Engine 5 projects with a tight-knit, small team.
What you will do
- Implement and maintain core gameplay systems, including movement, combat, and interactions.
- Collaborate closely with designers and artists to bring features to life.
- Debug, optimize, and improve gameplay systems for performance and stability.
- Participate in rapid prototyping and iteration of gameplay concepts.
- Take ownership of features from concept through to final polish and delivery.
Requirements
- 2–5 years of experience in game development (indie or AA preferred).
- Strong programming skills in C++ and/or C#.
- Proven experience working in Unreal Engine 5.
- Experience shipping at least one game.
- Must be based in or be able to work on-site in Stockholm, Sweden.
- Good communication skills in English.
Nice to have
- Familiarity with gameplay architecture and scalable systems.
- Experience with performance optimization.
- Knowledge of version control systems such as Git or Perforce.
- Experience working in very small teams (5 people or less).
- Generalist mindset with the ability to contribute across multiple areas.
Culture & Benefits
- Tight-knit team environment (3–5 people) with a collaborative, ego-free culture.
- High degree of ownership and creative influence over gameplay and features.
- Fast-paced workflow focused on rapid building and problem-solving.
- Opportunity to shape the moment-to-moment feel of the game.
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