TL;DR
Client Engineer (GameDev): Designing and developing scalable client-side functionality for live service games with an accent on rapid and stable development. Focus on implementing gameplay features, content, and troubleshooting live issues in production environments.
Location: Bellevue, Washington, United States. Hybrid work environment requiring regular presence in Bellevue.
Salary: $127,850.00 - $194,000.00 per year.
Company
The Pokémon Company International manages the Pokémon property outside of Asia, responsible for brand management, licensing, and various entertainment products, making it one of the world's most popular children’s entertainment properties.
What you will do
- Design and develop scalable client-side functionality for live service games.
- Create and modify features for existing and new products.
- Collaborate with cross-functional teams on gameplay features and content implementation.
- Work with production to set realistic timelines for complex implementations.
- Troubleshoot and resolve live issues in development and production environments.
Requirements
- 5+ years of game development experience.
- Proficiency with Unity.
- Proficient knowledge of Unity UI and front-end systems.
- Experience developing gameplay features for a live service product.
- Ability to analyze complex problems and present multiple solutions.
- BSCS, BSEE, or equivalent years of work experience.
Nice to have
- Experience working with Perforce/version control.
Culture & Benefits
- Innovative culture driven by impact and meaningful outcomes.
- Company events that celebrate the spirit of Pokémon.
- Competitive cash-based compensation programs.
- 100% employer-paid healthcare premiums for you.
- Generous paid family leave and employer-paid life/income protection insurance.
- 401k Employer Matching (for US Employees).
- Fitness reimbursement and commuter benefit.
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