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Game Designer (Gamedev)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Serbia, UAE, Armenia, Cyprus, Netherlands

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Game Designer


Python
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you'll do:



  • Work across a wide range of in-game entities



    • Configure events, configs, and rewards





    • Monitor released features and track their key metrics





    • Propose and design new features (beyond content entities)





What you need to succeed:



  • Experience on a large-scale project with many interconnected systems and active LiveOps



    • Practical Unity knowledge, including working with and assembling configs





    • Confidence working with Git





    • Ability to interpret analytics and use data to guide decisions





What we offer:



  • Work remotely from all around the world



    • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms





    • A strong team of specialists across different areas — access unique expertise and professional knowledge





    • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas





    • Create great games and win the hearts of players





    • Push the boundaries of the game industry and lead the way forward





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