TL;DR
Game Design Intern (GameDev): Collaborating on game levels and exploring AI-assisted prototyping for new game concepts with an accent on balancing game levels and ensuring technical functionality. Focus on creating design proposals and updating game assets directly within Unity and Git.
Location: Hybrid in Espoo, Finland, with biweekly office presence required. No relocation or visa support is provided for internship roles.
Company
Rovio is part of the SEGA family, world-famous for its flagship IP Angry Birds.
What you will do
- Collaborate with the team to check, edit, and balance game levels.
- Ensure technical and visual functionality for every update.
- Create proposals to improve areas like UX design or character behavior.
- Translate accepted ideas into clear design documents.
- Work directly within Unity and Git to update game assets.
- Explore the possibilities of AI-assisted tools for prototyping new game concepts.
Requirements
- Currently enrolled or recently graduated from a relevant study program.
- Foundational understanding of Unity.
- Good understanding of using formulas in Google Sheets or Excel.
- Genuine passion for games, shown through your own projects, mods, or participation in game jams.
- Team player with a responsible approach to work.
- Comfortable communicating with a global team in English.
Nice to have
- Basic understanding of UX/UI design and tools like Adobe XD.
- Familiarity with version control systems like Git.
- Interest in AI tools (like ChatGPT, Gemini, or Claude).
- Ability to read C# code to better understand game mechanics.
- A love for the Angry Birds universe.
Culture & Benefits
- Paid 6-month internship with a preferred start in May or June 2026.
- Work in a hybrid setup based in Espoo, Finland.
- Commitment to providing reasonable accommodations for qualified individuals with disabilities.
- Opportunity to help craft joy for millions of players.
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