TL;DR
Unity 3D Engineer (XR): Developing interactive Virtual, Augmented, and Mixed Reality applications using Unity 3D and C# with an accent on immersive experiences and cross-platform optimization. Focus on working with VR/AR hardware, collaborating with multidisciplinary teams, and delivering high-performance standalone VR applications.
What you will do
- Develop interactive applications using Unity 3D and C#
- Work with VR/AR hardware and SDKs
- Collaborate with designers and artists to create immersive experiences
- Participate in brainstorming, architecture planning, and code reviews
- Optimize application performance across platforms, mainly standalone VR devices
Requirements
- At least 3 years of experience developing Unity 3D applications (C#)
- Proficient in English, both written and spoken
- Experience working in cross-functional teams (developers, artists, designers)
- Solid understanding of object-oriented programming and software architecture
- Ability to thrive in a fast-paced and iterative environment
Nice to have
- Experience developing for mobile platforms (iOS/Android)
- Knowledge of VR/AR SDKs (OpenXR, Oculus SDK, AR Foundation)
- Experience with version control systems (e.g., Git, Plastic)
- Master’s degree in Computer Science or related field
Culture & Benefits
- Competitive salary based on experience and skills
- High-end computer equipment tailored to your needs
- Flexible working hours and remote work options
- Opportunity to work on international XR projects with real-world impact
- Supportive, collaborative team valuing initiative and creativity
- Opportunities for professional growth and specialization in XR
Hiring process
- First interview
- Project assignment
- Second interview
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