TL;DR
Possible Areas Of Employment (GameDev): Focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes with an accent on cross-functional collaboration and day-to-day workflow support. Focus on ambitious learning, fun challenges, and a unique physics engine simulation game.
Location: Remote
Company
Company is focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes.
What you will do
- Work and collaborate in cross-functional teams with engineers, artists, and management teams.
- Convey complex information in a clear and suitable manner to a diverse audience.
- Think critically and understand complexities.
- Support day-to-day workflow.
Requirements
- Ability to work and collaborate in cross-functional teams with engineers, artists, and management teams.
- Excellent communication skills in English, able to convey complex information in a clear and suitable manner to a diverse audience.
- Ability to think critically, understand complexities, and support day-to-day workflow.
- Ambitious and desire to learn, enjoy the fun challenges of a unique physics engine simulation game.
Culture & Benefits
- Flexible working hours.
- Language courses.
- Talent development program (training budget, participation in seminars/conferences, and etc).
- Personal development program (feedback, leadership, conflict engagement, etc).
- Budget for home office.
- Parental leave.
Hiring process
- Business: Introductory call with HR, case study/assessment, personal interview, and stakeholder interview.
- Tech/Engineering: Introductory call with HR, coding challenge/assessment, technical interview, and stakeholder interview.
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