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2 дня назад

Senior Mission Designer (Game Design)

70 - 80$
Формат работы
remote (только USA)
Тип работы
project
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Mission Designer (Game Design): Designing and delivering open-world or linear game missions from initial pitches through blockout, scripting, combat encounters, narrative integration, and polish with an accent on 3D layout, technical scripting, and cross-disciplinary collaboration. Focus on prototyping mission-specific gameplay, integrating combat and narrative systems, and solving player comprehension, accessibility, difficulty, and stability challenges throughout production.

Location: United States; remote

Salary: $70–$80 USD per hour

Company

hirify.global develops and publishes interactive entertainment products, including games for PlayStation platforms.

What you will do

  • Design, implement, iterate, and polish one or more open-world or linear missions from initial pitch through delivery.
  • Convert creative briefs into complete mission layouts and align work with Mission Director and Game Director feedback.
  • Integrate combat encounters, gameplay, scripting, environment layout, and narrative moments into cohesive mission experiences.
  • Prototype novel gameplay mechanics and collaborate with Gameplay Programmers on mission-specific gameplay.
  • Work with writers, narrative teams, combat teams, Environment Artists, Development Managers, and the wider game team.
  • Maintain playable, stable, accessible, and polished missions; address bugs, improve clarity and difficulty, and document status and dependencies.

Requirements

  • At least five years of professional game design experience, including at least one shipped title as a Level or Mission Designer.
  • Proven expertise developing levels or missions from initial pitch through ship.
  • Expertise in 3D blockout, composition, and flow using Maya, game engines, or similar tools.
  • High proficiency with modern game engines such as Unreal or proprietary engines, including direct scripting and prototyping experience.
  • Intermediate experience with level-editing tools and scripting in Unreal Engine, Unity, or similar editors.
  • Intermediate knowledge of Maya or another major 3D modeling program.
  • Strong written, verbal, visual, and interpersonal communication skills across disciplines.
  • Ability to work effectively with team members and other developers.

Nice to have

  • Experience designing missions or levels for third-person games.
  • Adobe Illustrator experience.
  • UE4 Blueprint scripting skills.
  • Working knowledge of Microsoft Office Suite.

Culture & Benefits

  • Six-month temporary contract engagement through staffing partner Yoh Enterprise Solutions.
  • Flexible remote work arrangement, with pay ranges varying by geographic location.
  • Medical, dental, and vision benefits are available.
  • Work in a safe, supportive, and creative environment aligned with studio values.
  • Background checks are conducted at the offer stage for new employees.

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