Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Крупная игровая студия
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Senior Mission Designer (Game Design): Designing and delivering open-world or linear game missions from initial pitches through blockout, scripting, combat encounters, narrative integration, and polish with an accent on 3D layout, technical scripting, and cross-disciplinary collaboration. Focus on prototyping mission-specific gameplay, integrating combat and narrative systems, and solving player comprehension, accessibility, difficulty, and stability challenges throughout production.
Location: United States; remote
Salary: $70–$80 USD per hour
Company
hirify.global develops and publishes interactive entertainment products, including games for PlayStation platforms.
What you will do
Design, implement, iterate, and polish one or more open-world or linear missions from initial pitch through delivery.
Convert creative briefs into complete mission layouts and align work with Mission Director and Game Director feedback.
Integrate combat encounters, gameplay, scripting, environment layout, and narrative moments into cohesive mission experiences.
Prototype novel gameplay mechanics and collaborate with Gameplay Programmers on mission-specific gameplay.
Work with writers, narrative teams, combat teams, Environment Artists, Development Managers, and the wider game team.
Maintain playable, stable, accessible, and polished missions; address bugs, improve clarity and difficulty, and document status and dependencies.
Requirements
At least five years of professional game design experience, including at least one shipped title as a Level or Mission Designer.
Proven expertise developing levels or missions from initial pitch through ship.
Expertise in 3D blockout, composition, and flow using Maya, game engines, or similar tools.
High proficiency with modern game engines such as Unreal or proprietary engines, including direct scripting and prototyping experience.
Intermediate experience with level-editing tools and scripting in Unreal Engine, Unity, or similar editors.
Intermediate knowledge of Maya or another major 3D modeling program.
Strong written, verbal, visual, and interpersonal communication skills across disciplines.
Ability to work effectively with team members and other developers.
Nice to have
Experience designing missions or levels for third-person games.
Adobe Illustrator experience.
UE4 Blueprint scripting skills.
Working knowledge of Microsoft Office Suite.
Culture & Benefits
Six-month temporary contract engagement through staffing partner Yoh Enterprise Solutions.
Flexible remote work arrangement, with pay ranges varying by geographic location.
Medical, dental, and vision benefits are available.
Work in a safe, supportive, and creative environment aligned with studio values.
Background checks are conducted at the offer stage for new employees.
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