5 дней назад
Level Designer (PC/Console, UE5) (6 months contract)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Designer (PC/Console, UE5) (6 months contract) (Unreal Engine 5/game development): Creating and finalizing levels for the PC/console action game SPINE with an accent on location blockouts, technical setup, scripting, and interactive objects. Focus on designing cover placement and points of interest, integrating level design with character abilities, and defining requirements for level design tools.
Location: Remote
Company
is a game development studio with over 20 years of experience, creating games for mobile, PC, and consoles, including Shadow Fight, Vector, SPINE, and Fight Me.
What you will do
- Collaborate with level designers and the game design team to develop levels according to project requirements.
- Create location blockouts and own the level creation process through finalization.
- Handle technical level setup and scripting.
- Place objects in locations and coordinate the creation of scripts for interactive objects with technical designers and developers.
- Analyze level design in reference games and define requirements for level design tools.
Requirements
- Proficiency with Unreal Engine 5.
- Understanding of level design principles for action games, including cover placement and points of interest.
- Understanding of how game design and character abilities influence level design.
- A portfolio demonstrating level design work, including professional projects, custom game maps, or mods.
- Fluency in Russian is required.
Culture & Benefits
- Remote work format.
- Six-month contract on the PC/console project SPINE.
- Work on a project built with Unreal Engine 5 and focused on cinematic gun-fu shootouts.
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