3d modelingproduct designprototypingcharacter designcolor theorysketchingtrend researchtoy design
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Роль чётко сфокусирована на физическом дизайне игрушек и охватывает путь от идеи до прототипа, а работа связана с международными брендами; без данных об оплате сложнее сравнить предложение с другими.
Понятная роль
Влияние на продукт
?Международная команда
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Product Designer (Toys): Designing character-led, sensory and collectible toys from early concepts and sketches through prototyping and finished products, with an accent on character design, colour, materials and sensory experiences. Focus on developing playful concepts, testing creations with children, and collaborating with multidisciplinary teams to bring toys to market.
Location: Hybrid, based in Hattem, Gelderland, Netherlands, or Guildford, England, United Kingdom; 3 days in the office and 2 days at home.
Company
hirify.global develops character-led, sensory and collectible toy brands for children.
What you will do
Develop bold toy concepts spanning characters, worlds and collectible products.
Design sensory experiences through colour, materials, finishes, textures, scents and interactive details.
Sketch, model and prototype ideas from initial concept to finished toy.
Research trends across toys, fashion, craft, beauty and social media and translate them into play opportunities.
Lead brainstorming sessions and create presentations for leadership.
Collaborate with a worldwide multidisciplinary team and test creations with children.
Requirements
3–5 years of industry experience in physical product design; this is not a UI/UX role.
Portfolio demonstrating the process from initial sketch to final product, including expressive, character-led work.
Strong sketching skills, from concept doodles to polished renderings, with an understanding of character and stylised design.
Strong aesthetic judgment for colour palettes, finishes and product details.
Experience managing multiple projects and keeping schedules on track.
Initiative, creativity, problem-solving ability and close attention to detail.
Collaborative approach with strong listening, sharing and communication skills.
Fluent English required.
Nice to have
Digital sculpting and 3D modelling skills in Blender, ZBrush and/or CAD software, preferably Fusion 360.
Experience designing collectibles, sensory play, plush and interactive toys, or craft and activity play patterns.
Experience with character storytelling and world-building.
Design degree or equivalent.
Culture & Benefits
Work on fast-paced, high-performing international brands and varied toy projects.
Collaborate with teams across a multinational business.
Freedom to influence brands and projects in a fun, dynamic environment.
International travel opportunities.
Competitive salary and company pension scheme.
Full-time hybrid schedule: 3 days in the office and 2 days at home.
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