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Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Чётко описанная роль principal-уровня сочетает ответственность за VFX в AAA-проекте с исследованиями AI-процессов, но обязательные четыре дня в офисе ограничивают гибкость.
Мало удалёнки
Современный стек
Влияние на процессы
AI в геймдеве
Мэтч & Сопровод
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Текст:
Hirify AI/Оригинал
TL;DR
Principal VFX Artist (Real-Time VFX/Generative AI): Creating and integrating high-quality real-time effects for gameplay, environments, and characters in a large-scale open-world interactive project with an accent on Unreal Engine 5, Niagara, procedural workflows, and generative AI. Focus on prototyping production workflows, evaluating AI-generated assets, and profiling, debugging, and optimizing effects within memory, GPU, and CPU budgets.
Location: Hybrid in Montreal, Canada; must work from the Montreal office at least 4 days per week and be willing to travel for business when necessary. Must be legally authorized to work in Canada.
Company
hirify.global is a global media and entertainment company producing and distributing film, television, streaming, news, theme park, consumer, and interactive content.
What you will do
Create and implement high-quality real-time VFX for gameplay, environments, and characters in a large-scale open world.
Explore and prototype generative AI workflows for VFX ideation, visual exploration, and source asset creation.
Evaluate AI-generated outputs for visual quality, consistency, editability, and real-time integration.
Partner with Technical Art and Engineering to combine generative AI, procedural systems, and automation into repeatable production workflows.
Define visual benchmarks and technical standards, and resolve complex VFX challenges through profiling, debugging, and optimization within memory, GPU, and CPU budgets.
Document validated workflows, support artists through demonstrations and knowledge sharing, and collaborate across Art, Design, Animation, Lighting, and Audio.
Requirements
8+ years of experience creating VFX for games, including significant experience on AAA or large-scale productions.
At least one shipped AAA game or large-scale real-time project as a Senior, Principal, Lead, or equivalent VFX artist.
Deep expertise in Unreal Engine 5 and modern real-time VFX workflows, including Niagara or comparable systems.
Strong proficiency with Houdini, EmberGen, Maya, Blender, Photoshop, or equivalent tools.
Excellent understanding of shaders, materials, PBR workflows, lighting, and real-time rendering.
Advanced VFX profiling, optimization, and debugging skills.
Must be legally authorized to work in Canada.
Must be willing to work in the Montreal office at least 4 days per week.
Nice to have
Hands-on experimentation with generative AI for visual content creation and interest in connecting these tools to real-time VFX workflows.
Curiosity to test new approaches, judgment to refine generated results, and ability to select effective production methods.
Collaborative mindset, practical knowledge sharing, and excellent communication, presentation, and cross-functional collaboration skills.
Strong portfolio demonstrating mastery of VFX for games.
At least one shipped mobile or AAA game title.
Culture & Benefits
Work in a cross-functional environment spanning Art, Technical Art, Engineering, Design, Animation, Lighting, and Audio.
Contribute to an inclusive culture focused on creating content that reflects the world.
Hybrid work arrangement with a minimum of four days per week in the Montreal office.
External candidates may be required to attend an in-person interview at an hirify.global location.
Hiring process
Interested candidates must submit an application to be considered.
External candidates may be required to attend an in-person interview before a hiring decision.
Reasonable accommodation is available during the application and recruitment process upon request.
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