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7 часов назад

Principal VFX Artist (Unreal Engine)

120 000 - 170 000$
Формат работы
remote (только Canada)/hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Релокация
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Principal VFX Artist (Unreal Engine/Niagara): Creating and directing gameplay and cinematic visual effects for a multiplayer game across multiple platforms with an accent on complex particle systems, destruction workflows, and real-time performance. Focus on building advanced Niagara effects, profiling and optimizing visual quality, and establishing VFX standards while mentoring artists and collaborating with multidisciplinary teams.

Location: Remote, hybrid, or on-site; candidates must currently reside in Ontario or Quebec or be willing to relocate to Ontario.

Salary: $120,000–$170,000 per year.

Company

hirify.global is an independent Toronto-based game development studio creating multiplayer and cinematic gaming experiences, including Chivalry 2 and No More Room in Hell 2.

What you will do

  • Own the quality, implementation, and visual direction of VFX across gameplay and cinematics.
  • Design, build, and maintain particle systems and complex effects with Unreal Engine Niagara.
  • Develop gameplay and cinematic VFX that improve readability, feedback, atmosphere, and visual storytelling.
  • Write scripts and technical solutions, including Niagara Data Channels, to support advanced VFX workflows.
  • Create destruction effects using Houdini and Unreal Engine Chaos where applicable.
  • Profile, debug, optimize, and integrate VFX across platforms while collaborating with programmers, designers, technical artists, and other art disciplines.

Requirements

  • 8+ years of professional real-time visual effects experience in the video game industry.
  • At least 2 shipped games in AA or AAA productions.
  • Expert knowledge of Unreal Engine and Niagara.
  • Strong technical skills in complex particle systems, scripting, troubleshooting, real-time rendering, performance profiling, and optimization.
  • Experience creating gameplay-focused and cinematic visual effects.
  • Experience with destruction workflows and systems, ideally using Houdini and Unreal Engine Chaos.
  • Strong artistic judgment and the ability to create effects aligned with the game’s art direction and gameplay.
  • Experience collaborating with multidisciplinary teams and mentoring artists.
  • A demo reel showcasing recent work.

Nice to have

  • Previous experience as a VFX Lead or in a senior ownership role overseeing VFX deliverables and workflows.
  • Experience with Niagara Data Channels.
  • Familiarity with Embergen.

Culture & Benefits

  • 6.5 weeks of paid vacation.
  • Employee Stock Options Plan eligibility.
  • Flexible schedule and choice of remote, hybrid, or on-site work.
  • Healthcare and benefits plan for employees and their families.
  • 100% parental leave top-up for 16 weeks for Canadian employees.

Hiring process

  • Submit a demo reel showcasing recent work.
  • Interview recording, transcription, and summarization may use an AI-enabled tool only with the candidate’s approval; hiring decisions are made by human reviewers.

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