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Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Крутая вакансия
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Роль чётко описана, включает сильный пакет льгот и ответственность за VFX новой игры; главное ограничение - проживание в Онтарио или Квебеке либо переезд в Онтарио.
Ограничение по месту
Актуальные инструменты
Высокая ответственность
Сильный пакет льгот
Мэтч & Сопровод
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Текст:
Hirify AI/Оригинал
TL;DR
Principal VFX Artist (Unreal Engine/Niagara): Creating and directing gameplay and cinematic visual effects for a multiplayer game across multiple platforms with an accent on complex particle systems, destruction workflows, and real-time performance. Focus on building advanced Niagara effects, profiling and optimizing visual quality, and establishing VFX standards while mentoring artists and collaborating with multidisciplinary teams.
Location: Remote, hybrid, or on-site; candidates must currently reside in Ontario or Quebec or be willing to relocate to Ontario.
Salary: $120,000–$170,000 per year.
Company
hirify.global is an independent Toronto-based game development studio creating multiplayer and cinematic gaming experiences, including Chivalry 2 and No More Room in Hell 2.
What you will do
Own the quality, implementation, and visual direction of VFX across gameplay and cinematics.
Design, build, and maintain particle systems and complex effects with Unreal Engine Niagara.
Develop gameplay and cinematic VFX that improve readability, feedback, atmosphere, and visual storytelling.
Write scripts and technical solutions, including Niagara Data Channels, to support advanced VFX workflows.
Create destruction effects using Houdini and Unreal Engine Chaos where applicable.
Profile, debug, optimize, and integrate VFX across platforms while collaborating with programmers, designers, technical artists, and other art disciplines.
Requirements
8+ years of professional real-time visual effects experience in the video game industry.
At least 2 shipped games in AA or AAA productions.
Expert knowledge of Unreal Engine and Niagara.
Strong technical skills in complex particle systems, scripting, troubleshooting, real-time rendering, performance profiling, and optimization.
Experience creating gameplay-focused and cinematic visual effects.
Experience with destruction workflows and systems, ideally using Houdini and Unreal Engine Chaos.
Strong artistic judgment and the ability to create effects aligned with the game’s art direction and gameplay.
Experience collaborating with multidisciplinary teams and mentoring artists.
A demo reel showcasing recent work.
Nice to have
Previous experience as a VFX Lead or in a senior ownership role overseeing VFX deliverables and workflows.
Experience with Niagara Data Channels.
Familiarity with Embergen.
Culture & Benefits
6.5 weeks of paid vacation.
Employee Stock Options Plan eligibility.
Flexible schedule and choice of remote, hybrid, or on-site work.
Healthcare and benefits plan for employees and their families.
100% parental leave top-up for 16 weeks for Canadian employees.
Hiring process
Submit a demo reel showcasing recent work.
Interview recording, transcription, and summarization may use an AI-enabled tool only with the candidate’s approval; hiring decisions are made by human reviewers.
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