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6 дней назад

Unreal Engine Motion Designer - Mob Control

Формат работы
remote (только France)
Тип работы
fulltime
Английский
b2
Страна
France
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Unreal Engine Motion Designer - Mob Control (Unreal Engine/3D mobile advertising): Creating and optimizing gameplay-driven 3D ad creatives for Mob Control with an accent on Unreal Engine scene building, animation, VFX, lighting, and rendering. Focus on simulating gameplay logic with Blueprint or C++, communicating core gameplay loops in 20–30-second formats, and iterating on performance marketing creatives with Creative and UA teams.

Location: Paris; remote workplace

Company

hirify.global is a tech company creating mobile games and apps, with 1,000+ employees, 8 billion downloads, and over 200 million active users. The role supports Mob Control, a top-performing game with more than 10 million downloads per month.

What you will do

  • Create visually compelling, gameplay-driven 3D mobile ad creatives that communicate gameplay and drive performance.
  • Build and animate complete Unreal Engine scenes, including characters, environments, VFX, lighting, and rendering.
  • Use Blueprint scripting and/or C++ to simulate gameplay logic, interactions, and camera behaviors.
  • Translate and adapt ad concepts and animations into Unreal Engine with high fidelity.
  • Own the ad creation pipeline from ideation and scene setup through rendering and final polish.
  • Collaborate with Creative and UA teams to test, learn, and iterate on 20–30-second ads.

Requirements

  • Strong generalist Unreal Engine skills across modeling, texturing, lighting, animation, and rendering.
  • Proficiency in Blueprint scripting and familiarity with C++ or similar coding for scene logic and behavior.
  • Proficiency with After Effects.
  • Strong experience with AI pipelines.
  • Strong background creating performance marketing ads in Unreal Engine.
  • Understanding of mobile ad performance metrics such as CTR, CPI, and ROAS.
  • Ability to work with optimized assets and maintain performance constraints.

Nice to have

  • Experience with Blender, Maya, and animation tools.

Culture & Benefits

  • Full-time remote work associated with the Paris location.
  • Work within the Creative Marketing team in the Growth department.
  • Collaboration with Creative and User Acquisition teams on a high-performing mobile game.

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