Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Зона ответственности понятна, а работа связана с крупной игрой, но роль сочетает широкий набор 3D-навыков с задачами по эффективности рекламы.
?Широкий профиль
Актуальные инструменты
Крупная игровая команда
Реклама с измеримым эффектом
Мэтч & Сопровод
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Unreal Engine Motion Designer - Mob Control (Unreal Engine/3D mobile advertising): Creating and optimizing gameplay-driven 3D ad creatives for Mob Control with an accent on Unreal Engine scene building, animation, VFX, lighting, and rendering. Focus on simulating gameplay logic with Blueprint or C++, communicating core gameplay loops in 20–30-second formats, and iterating on performance marketing creatives with Creative and UA teams.
Location: Paris; remote workplace
Company
hirify.global is a tech company creating mobile games and apps, with 1,000+ employees, 8 billion downloads, and over 200 million active users. The role supports Mob Control, a top-performing game with more than 10 million downloads per month.
What you will do
Create visually compelling, gameplay-driven 3D mobile ad creatives that communicate gameplay and drive performance.
Build and animate complete Unreal Engine scenes, including characters, environments, VFX, lighting, and rendering.
Use Blueprint scripting and/or C++ to simulate gameplay logic, interactions, and camera behaviors.
Translate and adapt ad concepts and animations into Unreal Engine with high fidelity.
Own the ad creation pipeline from ideation and scene setup through rendering and final polish.
Collaborate with Creative and UA teams to test, learn, and iterate on 20–30-second ads.
Requirements
Strong generalist Unreal Engine skills across modeling, texturing, lighting, animation, and rendering.
Proficiency in Blueprint scripting and familiarity with C++ or similar coding for scene logic and behavior.
Proficiency with After Effects.
Strong experience with AI pipelines.
Strong background creating performance marketing ads in Unreal Engine.
Understanding of mobile ad performance metrics such as CTR, CPI, and ROAS.
Ability to work with optimized assets and maintain performance constraints.
Nice to have
Experience with Blender, Maya, and animation tools.
Culture & Benefits
Full-time remote work associated with the Paris location.
Work within the Creative Marketing team in the Growth department.
Collaboration with Creative and User Acquisition teams on a high-performing mobile game.
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