Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Роль описана достаточно четко и сочетает создание 3D-контента в реальном времени с разработкой инструментов, но требует и художественных, и технических навыков, а о команде и возможностях роста сказано мало.
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Современные технологии
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Текст:
Hirify AI/Оригинал
TL;DR
Technical Artist (three.js): Integrating and optimizing complex 3D assets for a proprietary real-time rendering engine with an accent on GLTF conversion, GLSL shaders, and artist-friendly pipeline tools. Focus on prototyping workflow improvements, developing features with engineering, and aligning assets with UX, product, and production requirements.
Company
hirify.global is an independent animation studio in Salt Lake City, Utah, creating content and workflows for social media, film, television, toys, and games while developing its own intellectual properties.
What you will do
Integrate, iterate on, and optimize complex 3D production assets for a proprietary real-time rendering engine.
Convert assets into GLTF format and organize them for consistency and clarity across stakeholders.
Create artist-friendly tools to streamline the production pipeline.
Develop new features with engineering and prototype tools and styles that improve workflow efficiency and output quality.
Coordinate with engineering, product management, and UX to align assets with production features and marketing announcements.
Requirements
Ability to author GLSL shaders.
Technical or scripting experience with JavaScript, Python, or C++.
Experience with Unity, Unreal, or a similar game engine.
Basic modeling, rigging, animation, texturing, and lighting skills, with strong expertise in at least one area.
Expertise in Maya, 3D Studio Max, or Blender; Maya is preferred.
Ability to explain why a design is or is not working.
Relevant degree in animation, video games, or computer science, or 4 years of relevant work experience in lieu of a degree.
Strong attention to detail and excellent communication, presentation, interpersonal, and analytical skills.
Nice to have
Familiarity with Substance Painter and PBR workflows.
Familiarity with After Effects, basic compositing, video codecs, and video compression.
3+ years of experience as a Technical Artist for VR/AR or video games.
Experience collaborating with UX, engineering, and product management teams in the technology industry.
Culture & Benefits
Pragmatic, collaborative team of experienced and emerging creators.
Collaboration and transparency are team priorities.
Client work is balanced with active development of proprietary intellectual properties, providing creative control.
Hiring process
Apply through the hirify.global application page.
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