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Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Текст:
Hirify AI/Оригинал
TL;DR
Technical Artist (Unity/Unreal) (Mobile Games): Building technical art workflows, asset pipelines, visual effects, shaders, tools, and modular in-engine UI for mobile games with an accent on performance optimization and cross-functional game development. Focus on developing interactive sequences, validating 3D content, and solving rendering and asset-management challenges across Unity, Unreal, or in-house engines.
Location: Bucharest, Romania; onsite work in a modern office in central Bucharest.
Company
hirify.global is a product-focused mobile games company creating casual games including Dice Dreams, Domino Dreams, and Disney Solitaire.
What you will do
Bridge creative, programming, and engineering teams as a technical art liaison.
Collaborate with artists and engineers to create asset-creation workflows and pipelines.
Validate and optimize assets and game content for visual quality and performance.
Create visual effects using simulations, particle systems, shaders, and in-engine tools.
Develop scripts and tools for asset management, export, validation, and artist workflows.
Collaborate on interactive sequences, transitions, shaders, and modular in-engine UI from design through implementation.
Requirements
3+ years of experience working on content in-engine using Unity, Unreal, or an in-house engine.
Strong portfolio or demo reel and high-level artistic skills in proportion, color, and composition.
Scripting experience focused on game logic or tools, preferably with C# or Python.
Shader development experience in-engine or with renderer-specific tools such as HyperShade or OSL.
Good understanding of rendering pipelines, lighting and shading techniques, and post-processing effects.
Good understanding of 3D content components, including geometry, topology, textures, UV maps, skins, and rigs.
Proficiency with digital art creation tools for illustration, sculpting, and modelling.
High attention to detail.
Nice to have
Experience with Maya, including modelling and exporting.
Experience with MELScript or Python for Maya.
Experience with Unity and C#.
Experience developing shaders with GLSL or HLSL.
Culture & Benefits
Competitive salary with regular performance reviews.
Diverse career growth opportunities and the chance to impact the company’s core product.
Modern office in central Bucharest, two minutes from Timpuri Noi metro station.
Happy Hours, team-building events, and a Friend Referral Program.
Collaborative culture focused on creativity, teamwork, and ambitious mobile game development.
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