Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Краткий контракт
Понятные задачи
Известная студия
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Audio Designer (Game Audio): Creating and refining sound effects for creatures, weapons, abilities, combat, and environmental elements in video games with an accent on gameplay-focused audio production and creative iteration. Focus on designing distinctive sounds, collaborating with the audio team, and delivering organized assets to project specifications and deadlines.
Location: Fully remote; Austin, TX
Employment: Short-term individual contractor opportunity, not a regular full-time employee position. Contract terms, duration, scope, and compensation are discussed with qualified candidates.
Company
hirify.global develops video games including Darksiders III, Chronos, and the Remnant series, with a focus on creative collaboration and production quality.
What you will do
Create sound effects for creatures, weapons, abilities, combat, and environmental elements.
Design, edit, process, and refine audio assets according to creative and technical needs.
Collaborate with the audio team to enhance gameplay, characters, environments, and encounters.
Apply creative feedback and revise assets as needed.
Organize and deliver audio files according to project specifications and deadlines.
Requirements
Passion for sound design and creating audio for video games.
Experience creating sound effects through professional, independent, or personal projects.
Familiarity with audio production and editing software.
Ability to work independently, manage assignments, and communicate effectively with a remote team.
Comfort receiving creative direction and working within an established production process.
A demo reel showcasing sound design work is required for consideration.
The opportunity focuses on sound effects creation, not music composition.
Nice to have
Experience creating sound effects for PC or console games.
Experience with Unreal Engine or other game development engines.
Experience designing creature vocals, weapon sounds, magical abilities, or other gameplay-focused audio.
Knowledge of Foley, field recording, synthesis, sound layering, and audio processing techniques.
Passion for action, RPG, dark fantasy, science fiction, or horror games.
Culture & Benefits
Fully remote work on a short-term contract.
Collaboration with an audio team within an established game production process.
Applicants of all experience levels are welcome; evaluation focuses on work quality, creativity, and ability to create unique sounds.
Hiring process
Submit a demo reel showcasing sound design work for consideration.
Qualified candidates will discuss contract terms, duration, scope of work, and compensation based on experience, skills, and project alignment.
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