team leadershipunreal enginegame designblueprintuser generated contentgameplay systemsplayer experiencesystemic design
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
Пожаловаться
Зарплата и рынок
ЗП не указанаразвернуть
На похожих ролях по рынку
$83к$98кмедиана$98к
5 в выборке
77
Хорошая вакансия
развернуть
У вакансии понятный фокус на старшем геймдизайне и сильный бренд работодателя, но требование работать из офиса четыре дня в неделю и возможные переработки снижают гибкость.
Возможны переработки
Актуальный движок
Понятная зона ответственности
Крупная компания
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Associate Design Director (Game Design): Supporting the execution and coordination of a game's design vision across gameplay pillars and disciplines with an accent on gameplay systems, player experience, cross-team alignment, and Unreal Engine 5 workflows. Focus on coordinating multidisciplinary initiatives, resolving design dependencies, mentoring designers, and maintaining consistency between long-term vision and day-to-day implementation.
Location: Hybrid, Montreal, Quebec, Canada; must work from the Montreal office at least 4 days per week, be legally authorized to work in Canada, and be willing to travel for business when necessary.
Company
hirify.global is a global media and entertainment company producing and distributing film, television, streaming, theme park, consumer product, and interactive entertainment experiences.
What you will do
Support the Design Director in executing, communicating, and coordinating the project’s gameplay and player experience vision.
Maintain alignment across multiple gameplay pillars, strike teams, disciplines, and cross-project initiatives.
Coordinate follow-up and resolution of cross-team design topics, dependencies, risks, blockers, and production challenges.
Support design decisions covering gameplay systems, player experience, workflows, and feature implementation.
Collaborate with Production, Engineering, Art, UX, Animation, Audio, and other disciplines to align creative goals with production realities.
Mentor designers and contribute to documentation, reviews, playtests, iteration, and feature evaluations.
Requirements
Strong experience in game design on AAA or high-quality indie productions.
Experience leading or coordinating multidisciplinary teams or large gameplay initiatives.
Strong understanding of gameplay systems, player experience, progression, systemic design, and production realities.
Strong organizational and communication skills, including the ability to align multiple teams and stakeholders.
Ability to balance creative vision with production constraints and technical feasibility.
Strong knowledge of Unreal Engine 5 and Blueprint scripting workflows.
Ability to work across multiple gameplay domains, features, and team structures, and to collaborate with Design, Production, Engineering, Art, and UX leadership.
Ability to make informed day-to-day decisions while maintaining alignment with broader project goals.
Legal authorization to work in Canada; willingness to work in the Montreal office at least 4 days per week, work overtime when required under Quebec labor standards, and travel for business when necessary.
Nice to have
Experience with UGC systems, sandbox gameplay, live services, or player-driven experiences.
Strong systems design sensibilities and understanding of emergent gameplay.
Technical sensibility and ability to communicate effectively with engineers and technical designers.
Experience reviewing implementation quality and maintaining consistency across multiple gameplay features.
Strong problem-solving skills and comfort navigating ambiguity in fast-moving production environments.
Interest in iterative development, rapid prototyping, and collaborative creative workflows.
Culture & Benefits
Inclusive workplace focused on creating content that reflects the world.
Opportunities to contribute to communities through employee engagement and service.
Hybrid work arrangement with regular onsite collaboration in Montreal.
Overtime handled in accordance with Quebec labor standards.
Hiring process
Interested candidates must submit an application for consideration.
External candidates may be required to attend an in-person interview at an hirify.global location before a hiring decision.
Reasonable accommodation is available during the application and recruitment process.
Будьте осторожны
Если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого. Это мошенники. Обязательно жмите «Пожаловаться» или пишите в поддержку. Подробнее в гайде →