Назад
2 дня назад

Senior Level Designer (Cyberpunk 2)

101 200 - 185 100$
Формат работы
hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Senior Level Designer (Cyberpunk 2): Designing and building location blockouts, gameplay encounters, and open-world levels for a narrative-driven RPG with an accent on level geometry, gameplay flow, visual composition, and narrative integration. Focus on prototyping and polishing levels in Unreal Engine 5 and proprietary tools, collaborating across disciplines, and mentoring less experienced level designers.

Location: Boston, United States. The role requires working in Boston in-office, in a hybrid or full-time capacity.

Salary: $101,200–$185,100 USD annually.

Company

CD PROJEKT RED creates revolutionary, story-driven RPGs, including Cyberpunk 2.

What you will do

  • Design, prototype, iterate on, and polish in-game levels, focusing primarily on level geometry as well as enemy encounters and other gameplay elements.
  • Build location blockouts and cohesive open-world spaces using existing meshes, proprietary tools, and Unreal Engine 5.
  • Craft gameplay flows and visual compositions that create memorable player experiences within predefined level metrics.
  • Collaborate with the Lead Level Designer and other disciplines to connect content and strengthen gameplay and narrative.
  • Use geometry, props, texturing, lighting, sound, and VFX to create unique player experiences.
  • Mentor less experienced Level Design team members and contribute feedback and ideas across disciplines.

Requirements

  • At least 7 years of experience as a Level Designer or in a similar role.
  • Experience with Unreal Engine and/or other 3D packages.
  • Deep knowledge of contemporary Action/RPG titles and broader visual arts, including cinema and architecture, as references for developing and articulating original concepts.
  • Excellent understanding of level design fundamentals and the role of level design in the overall player experience.
  • Proactive problem-solving skills, effective communication of solutions, and the ability to drive topics independently.
  • Ability to create map layouts at all stages, from simple drawings to fully functional levels, in at least one existing game engine.
  • Ability to consider varying perspectives, understand other disciplines’ priorities, and work effectively within a team.
  • Excellent communication skills and proven teamwork experience.

Culture & Benefits

  • Company-paid medical, dental, vision, and mental healthcare, plus free mental health support.
  • 26 vacation days, 10 sick days, 12 calendar holidays, menstrual leave, and a 401K with employer matching.
  • Gym membership reimbursement and childcare and family support through the RED Parents Network.
  • Flexible working hours and access to trainings, lectures, courses, workshops, tutorials, and e-learning.
  • Dog-friendly office, casual dress code, and an international working environment.
  • Background check required as part of the pre-employment process.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →