Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Сначала контрактЧёткая зона ответственностиМасштабная аудиторияМожно заложить основуУдалённая продуктовая команда
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Senior UX/UI Designer (Roblox): Designing and improving Brookhaven's player journeys, menus, information architecture, mobile-first interfaces, and reusable UI components with an accent on player research, analytics, and cross-functional implementation. Focus on simplifying complex systems, establishing UX/UI standards, and measuring the impact of shipped design changes across a game serving millions of players.
Location: Remote in Canada, Brazil, or the UK. Ability to work collaborative hours aligned to EST and PST time zones is required, with a preference for PST.
Company
hirify.global is a Roblox-focused gaming company operating games including Brookhaven, Driving Empire, and NFL Universe Football, reaching over 160 million monthly active players.
What you will do
Own Brookhaven's UI and UX end to end, from a player's first session through ongoing play.
Audit the current UI and map player journeys to identify confusion, drop-off, and support needs.
Use player data, community feedback, competitive research, and playtesting to identify and prioritize UX problems with the Product Lead.
Define information architecture and player flows, then create wireframes, annotated flows, prototypes, high-fidelity screens, and reusable UI components.
Partner with product, game design, art, and engineering through implementation to ensure the shipped experience matches design intent.
Measure UX changes with analytics after launch and establish standards and documentation for consistent future features.
Requirements
3+ years of experience as a UI/UX or product designer, owning both UX and UI on shipped work in games or consumer mobile apps.
Portfolio showing design process, including research, player flows, information architecture, and wireframes, as well as polished high-fidelity UI.
Shipped mobile-first work and a strong understanding of tap targets, thumb reach, small screens, and touch interaction.
Strong information architecture skills and experience organizing complex products into clear, navigable structures.
Strong visual design skills in layout, hierarchy, typography, and iconography, with a clear point of view on UI components.
Experience using player data, research, and community feedback to inform design decisions.
Excellent communication and collaboration skills across product, game design, art, and engineering.
Ability to work collaborative hours aligned to EST and PST time zones, with a preference for PST.
Nice to have
Experience in games, particularly live-service or mobile free-to-play products.
Experience redesigning or untangling an existing UI on a live product while maintaining feature delivery.
Experience building or maintaining a design system or component library.
Experience designing for young audiences.
Hands-on user research experience, including playtests, usability testing, or surveys.
Prototyping experience beyond Figma, such as ProtoPie or in-engine prototyping.
Experience designing UI for Roblox experiences or familiarity with Roblox-native UI conventions.
Hands-on experience with Roblox Studio.
Passion for roleplay and social games.
Culture & Benefits
Remote-first work environment with a distributed team.
The initial opportunity is a 6-month contract with potential to extend or transition into a full-time role.
Permanent employees receive competitive compensation, profit sharing, and stock options.
Permanent employees receive retirement contributions, country-dependent medical, dental, and vision benefits, and flexible PTO with vacation and federal or bank holidays.
Additional benefits include professional development reimbursement, in-person get-togethers, virtual company-wide game events, and Robux allowances.
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