Назад
8 дней назад

Senior Game Designer, Combat (Unpublished R&D Product)

Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Game Designer, Combat (Unpublished R&D Product): Designing, prototyping, and refining gameplay experiences and systems for an unpublished game with an accent on combat design, player experience, and Unreal Engine development. Focus on translating ambiguous design challenges into actionable solutions, establishing design best practices, and iterating through rapid prototyping and playtesting.

Company

Riot Games develops player-focused games, including League of Legends, and creates experiences for a global player community.

What you will do

  • Design, prototype, and iterate on gameplay experiences and systems for an unpublished R&D product.
  • Explore design approaches, evaluate solutions, and communicate trade-offs and risks.
  • Establish design principles, best practices, and workflows for consistent quality and efficient development.
  • Use rapid prototyping, playtesting, and feedback to evaluate and improve designs.
  • Create clear design documentation for cross-functional partners.
  • Collaborate with game design and other disciplines to align goals, address challenges, and improve the player experience.

Requirements

  • 8+ years of professional experience in game design.
  • Strong understanding of game design principles, player experience, and gameplay systems.
  • 3+ years of experience with Unreal Engine, including Blueprint or equivalent development tools.
  • Experience designing and iterating on complex gameplay systems while considering player impact and the overall experience.
  • Ability to translate ambiguous design challenges into clear, actionable solutions and execute independently.
  • Experience collaborating with cross-functional teams throughout the game development process.
  • Fluency in Mandarin Chinese.

Nice to have

  • Experience leading game design initiatives or providing design direction within a development team.
  • Experience working on live games or supporting ongoing game development.
  • Experience with early-stage game development, including rapid prototyping, experimentation, and iterative design.
  • Hands-on experience scripting or implementing gameplay content using game development tools.
  • Fluency in written and spoken English.

Culture & Benefits

  • Player-focused game development centered on player empathy and the quality of player experiences.
  • Collaborative work with interdisciplinary and cross-functional teams.
  • Encouragement of experimentation, creative problem-solving, and different perspectives.
  • Decision-making focused on player delight and continuous improvement.

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