Назад
4 дня назад

Senior Game Designer (Level Design)

Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Мэтч & Сопровод

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Описание вакансии

Текст:
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TL;DR
Senior Game Designer (Level Design): Creating and refining gameplay spaces for an unpublished R&D game with an accent on player navigation, progression, spatial flow, and player-focused design. Focus on rapid prototyping, playtesting, cross-disciplinary collaboration, and translating design goals into playable environments.

Company

Develops player-focused video games, including League of Legends, and creates interactive experiences for a global player community.

What you will do

  • Build and iterate gameplay spaces and environments through hands-on implementation.
  • Tune player navigation, progression, and spatial flow to support player-focused design goals.
  • Develop multiple design solutions, communicate trade-offs, and document implementation considerations.
  • Use rapid prototyping, playtesting, and feedback to validate and improve level design.
  • Establish level design best practices and collaborate with designers, artists, engineers, and other partners.

Requirements

  • 8+ years of professional experience in level design.
  • Demonstrated excellence in level design through shipped titles or equivalent professional work.
  • Proficiency building levels using an established game engine.
  • Experience using environments to guide player progression, support gameplay systems, improve navigation, and enhance player experiences.
  • Experience applying player-centered level design principles through iterative development practices.
  • Fluency in Mandarin Chinese.

Nice to have

  • Experience leading level design efforts.
  • Experience supporting a live game or live service product.
  • 3+ years of significant proficiency using Unreal Engine.
  • Fluency in spoken and written English.

Culture & Benefits

  • Work in an environment that values experimentation and cross-disciplinary collaboration.
  • Prioritize player empathy and player delight in design decisions.
  • Contribute to an evolving development environment focused on high-quality design outcomes.

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