Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Зарплата и рынок
Выше среднего
$111к-139к/год
$74к$94кмедиана$150к
По похожим ролям (9) ~ $94к/год
85
Хорошая вакансия
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Чёткая зона ответственности для senior-специалиста, зарплата выше рыночного ориентира и хороший набор льгот делают вакансию привлекательной. При этом на раннем этапе разработки процессы и приоритеты могут меняться.
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Процессы в разработкеЗарплата выше рынкаПонятная рольАктуальные инструментыХорошие льготы
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Senior Animator (Game Animation): Creating character and creature animations for gameplay and cinematic experiences with an accent on 3D animation fundamentals, Unreal Engine workflows, and early-stage pipeline development. Focus on building scalable animation systems, balancing artistic quality with technical constraints, and mentoring other animators.
Location: Remote within the United States
Salary: $83,000–$103,000, $97,000–$121,000, or $111,000–$139,000 USD annually, depending on location and qualifications.
Company
hirify.global is a startup multimedia studio known for the indie horror game Poppy Playtime.
What you will do
Create character and creature animations for gameplay and cinematic sequences.
Own animation tasks from blocking through final polish and implementation in the engine.
Collaborate with animation, art, design, technical animation, narrative, and production disciplines.
Help establish animation pipelines, workflows, prototypes, and best practices during early project development.
Identify technical dependencies and pipeline risks while balancing quality, scope, and production priorities.
Provide constructive feedback, mentorship, and guidance to other animators.
Requirements
6+ years of professional game animation experience or equivalent senior-level portfolio expertise.
Exceptional 3D animation fundamentals, including body mechanics, weight, timing, posing, locomotion, and character performance.
Strong proficiency in Autodesk Maya and experience with Unreal Engine animation systems and workflows.
Experience with gameplay and/or cinematic animation, character rigs, animation blending, state machines, and engine implementation.
Ability to work autonomously, manage priorities, communicate progress and blockers, and solve creative and technical problems.
Ability to collaborate effectively, give and receive feedback, and support the growth of other animators.
Nice to have
Experience with pre-production, early development, rapid prototyping, and establishing animation workflows.
Familiarity with rigging principles, Animation Blueprints, Control Rig, Sequencer, Perforce, and Jira.
Experience with 2D or traditional animation.
Culture & Benefits
Remote work for U.S.-based full-time employees.
Profit sharing and 401(k) matching.
Medical, dental, and vision insurance, plus FSA/HSA options.
Paid time off, sick time, holidays, and parental leave.
Equal opportunity workplace committed to compliance with applicable employment laws.
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