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7 дней назад

Senior Animator (Game Animation)

111 000 - 139 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Animator (Game Animation): Creating character and creature animations for gameplay and cinematic experiences with an accent on 3D animation fundamentals, Unreal Engine workflows, and early-stage pipeline development. Focus on building scalable animation systems, balancing artistic quality with technical constraints, and mentoring other animators.

Location: Remote within the United States

Salary: $83,000–$103,000, $97,000–$121,000, or $111,000–$139,000 USD annually, depending on location and qualifications.

Company

hirify.global is a startup multimedia studio known for the indie horror game Poppy Playtime.

What you will do

  • Create character and creature animations for gameplay and cinematic sequences.
  • Own animation tasks from blocking through final polish and implementation in the engine.
  • Collaborate with animation, art, design, technical animation, narrative, and production disciplines.
  • Help establish animation pipelines, workflows, prototypes, and best practices during early project development.
  • Identify technical dependencies and pipeline risks while balancing quality, scope, and production priorities.
  • Provide constructive feedback, mentorship, and guidance to other animators.

Requirements

  • 6+ years of professional game animation experience or equivalent senior-level portfolio expertise.
  • Exceptional 3D animation fundamentals, including body mechanics, weight, timing, posing, locomotion, and character performance.
  • Strong proficiency in Autodesk Maya and experience with Unreal Engine animation systems and workflows.
  • Experience with gameplay and/or cinematic animation, character rigs, animation blending, state machines, and engine implementation.
  • Ability to work autonomously, manage priorities, communicate progress and blockers, and solve creative and technical problems.
  • Ability to collaborate effectively, give and receive feedback, and support the growth of other animators.

Nice to have

  • Experience with pre-production, early development, rapid prototyping, and establishing animation workflows.
  • Experience animating creatures, quadrupeds, unconventional anatomy, stylized performances, or expressive characters.
  • Familiarity with rigging principles, Animation Blueprints, Control Rig, Sequencer, Perforce, and Jira.
  • Experience with 2D or traditional animation.

Culture & Benefits

  • Remote work for U.S.-based full-time employees.
  • Profit sharing and 401(k) matching.
  • Medical, dental, and vision insurance, plus FSA/HSA options.
  • Paid time off, sick time, holidays, and parental leave.
  • Equal opportunity workplace committed to compliance with applicable employment laws.

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