Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Чёткая зона ответственности старшего инженера и работа над игрой с открытым миром выглядят привлекательно, но без зарплаты и с ограничением по Великобритании оценить предложение сложнее.
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Зарплата не указанаТолько ВеликобританияСовременный стекЧёткая рольAAA-проекты
Оценка от Hirify AI
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Gameplay Engineer (C++): Developing gameplay features and game systems for an open-world fantasy survival-crafting title with an accent on rapid prototyping, Unreal Engine 5, Blueprints, and cross-discipline collaboration. Focus on designing maintainable gameplay systems, profiling and optimising performance, resolving defects, and turning successful prototypes into production-ready implementations.
Location: Remote within the UK or based in the West Midlands
Company
hirify.global is an independent game developer working on internal projects, co-development partnerships, and AAA titles with studio and publisher partners.
What you will do
Own gameplay features and systems from requirements and prototyping through implementation, testing, iteration, and polish.
Translate design ideas into technical requirements and achievable development tasks.
Develop gameplay functionality using C++, Unreal Engine Blueprints, and related game engine technologies.
Build rapid prototypes, validate mechanics, and refine successful concepts into production-ready systems.
Collaborate with Design, Engineering, Art, QA, and Production on playtesting, troubleshooting, estimates, dependencies, and delivery risks.
Profile and optimise gameplay systems, investigate defects, support build integration, and contribute to code reviews and technical documentation.
Requirements
At least 6 years of relevant software engineering experience, including substantial gameplay and game systems work.
Experience operating as a Senior Gameplay Engineer or equivalent, independently owning features and resolving technical challenges.
Strong programming skills in C++ and C#, with maintainable software design and debugging experience.
Practical experience with Unreal Engine 5, Unreal Engine Blueprints, Unity, and custom game engines.
Strong rapid prototyping, game systems, troubleshooting, planning, and cross-disciplinary collaboration skills.
Applicants must be able to work remotely from the UK or be based in the West Midlands; visa sponsorship is not available.
Nice to have
Experience with open-world, fantasy, survival, crafting, or cooperative multiplayer games.
Experience creating reusable gameplay components or tools that improve designer workflows.
Experience profiling gameplay systems, resolving build and integration issues, or mentoring engineers.
Co-development experience and previous shipped titles in gameplay or systems engineering.
Culture & Benefits
Friendly, supportive environment with opportunities to build games in an independent studio.
Work on AAA titles and intellectual property with established studio and publisher partners.
Opportunities to learn across a broad range of internal and external projects.
Contribute to a sustainably growing game development studio.
Hiring process
Submit a portfolio and cover letter.
Provide online portfolio links or secure showreel samples; work created at another studio must be cleared for release.
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