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14 дней назад

Senior Gameplay Engineer (C++)

Формат работы
remote (только United_kingdom)/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Gameplay Engineer (C++): Developing gameplay features and game systems for an open-world fantasy survival-crafting title with an accent on rapid prototyping, Unreal Engine 5, Blueprints, and cross-discipline collaboration. Focus on designing maintainable gameplay systems, profiling and optimising performance, resolving defects, and turning successful prototypes into production-ready implementations.

Location: Remote within the UK or based in the West Midlands

Company

hirify.global is an independent game developer working on internal projects, co-development partnerships, and AAA titles with studio and publisher partners.

What you will do

  • Own gameplay features and systems from requirements and prototyping through implementation, testing, iteration, and polish.
  • Translate design ideas into technical requirements and achievable development tasks.
  • Develop gameplay functionality using C++, Unreal Engine Blueprints, and related game engine technologies.
  • Build rapid prototypes, validate mechanics, and refine successful concepts into production-ready systems.
  • Collaborate with Design, Engineering, Art, QA, and Production on playtesting, troubleshooting, estimates, dependencies, and delivery risks.
  • Profile and optimise gameplay systems, investigate defects, support build integration, and contribute to code reviews and technical documentation.

Requirements

  • At least 6 years of relevant software engineering experience, including substantial gameplay and game systems work.
  • Experience operating as a Senior Gameplay Engineer or equivalent, independently owning features and resolving technical challenges.
  • Strong programming skills in C++ and C#, with maintainable software design and debugging experience.
  • Practical experience with Unreal Engine 5, Unreal Engine Blueprints, Unity, and custom game engines.
  • Strong rapid prototyping, game systems, troubleshooting, planning, and cross-disciplinary collaboration skills.
  • Applicants must be able to work remotely from the UK or be based in the West Midlands; visa sponsorship is not available.

Nice to have

  • Experience with open-world, fantasy, survival, crafting, or cooperative multiplayer games.
  • Experience creating reusable gameplay components or tools that improve designer workflows.
  • Experience profiling gameplay systems, resolving build and integration issues, or mentoring engineers.
  • Co-development experience and previous shipped titles in gameplay or systems engineering.

Culture & Benefits

  • Friendly, supportive environment with opportunities to build games in an independent studio.
  • Work on AAA titles and intellectual property with established studio and publisher partners.
  • Opportunities to learn across a broad range of internal and external projects.
  • Contribute to a sustainably growing game development studio.

Hiring process

  • Submit a portfolio and cover letter.
  • Provide online portfolio links or secure showreel samples; work created at another studio must be cleared for release.

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