c#mobile gamesunitysolidclean codecasual gamesmentoringgame architecturehyper casual games
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Понятная зона ответственности для senior-специалиста и фокус на Unity выглядят привлекательно, но частичная занятость и отсутствие данных о зарплате затрудняют оценку предложения.
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Частичная занятостьЗарплата не указанаАктуальный стекПонятная роль
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Unity Developer (Mobile Games): Building casual and hyper-casual mobile games and rapid prototypes from the ground up with an accent on game architecture, gameplay systems, and maintainable code. Focus on designing scalable Unity architectures, solving end-to-end gameplay challenges, and leading development across the project lifecycle.
Location: Remote
Company
hirify.global develops casual and hyper-casual mobile games and rapid prototypes.
What you will do
Design and build robust game architectures from scratch in Unity.
Develop and maintain gameplay systems for casual and hyper-casual mobile games.
Apply clean code principles and SOLID design to create scalable, maintainable codebases.
Define technical requirements and drive implementation independently across disciplines.
Mentor developers and lead best practices throughout the project lifecycle.
Requirements
At least 5 years of Unity development experience in mobile games.
Experience with casual and hyper-casual games, rapid prototyping, and full project cycles.
Strong understanding of SOLID principles, clean code, and architectural design.
Experience building and maintaining game architecture from the ground up.
Upper-intermediate English proficiency and a technical degree.
Excellent communication skills, a proactive mindset, and a strong sense of ownership.
Nice to have
Experience building client-server architecture for mobile games.
Familiarity with Agile methodologies such as Scrum.
Experience in game design.
Experience with or understanding of C++.
Culture & Benefits
Part-time remote work.
Salary paid in US dollars.
Small, friendly Agile teams with minimal micromanagement.
Streamlined approvals and low bureaucracy.
Group English lessons for 3–4 participants.
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