5 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
Java Gameplay Engineer (Minecraft)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
Java Gameplay Engineer (Minecraft): Building and iterating on gameplay features for Minecraft across Java and Bedrock, with an accent on feature implementation, testing, performance, and stability. Focus on debugging underlying gameplay systems, collaborating across engineering and creative disciplines, and solving problems in a large established codebase.
Location: Stockholm, Sweden; hybrid work with three days per week in the office. Candidates must currently be based in Sweden.
Company
is a Microsoft-owned game developer creating and expanding the Minecraft universe.
What you will do
- Implement, test, and iterate on gameplay features for upcoming Minecraft updates.
- Collaborate with game designers, artists, quality assurance, and other developers to turn ideas into player experiences.
- Contribute to technical and design discussions throughout feature development.
- Investigate and resolve issues in gameplay features and their underlying systems.
- Improve the quality, performance, and stability of the game.
- Participate in code reviews and share knowledge with other team members.
Requirements
- 3β5 years of professional software development experience with Java.
- Experience implementing, debugging, and testing software features.
- Understanding of common software engineering practices.
- Ability to communicate and collaborate in English.
- Current residence in Sweden is required.
Nice to have
- Experience with gameplay development.
- Experience with modern C++.
- Experience working with large or established codebases.
- Interest in Minecraft and its gameplay.
Culture & Benefits
- Work in a cross-functional team developing a game played by over 100 million players worldwide.
- Collaborate with colleagues across engineering, design, art, and quality assurance.
- Contribute your own perspective while learning from and sharing knowledge across disciplines.
- Work in Studiosβ Stockholm studio alongside a diverse and creative team.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β