Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
Пожаловаться
Зарплата и рынок
Выше рынка
$137к-253к/год
$75к$94кмедиана$150к
По похожим ролям (16) ~ $94к/год
89
Крутая вакансия
развернуть
Чётко описанная ведущая роль в крупной игровой студии даёт заметное творческое влияние, хорошие льготы и зарплату выше рыночного ориентира.
Кликните для подробной информации
Выше рынкаВлияние на проектИзвестная студияХорошие льготы
Оценка от Hirify AI
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Principal Gameplay Animator (Gaming): Shaping animation for a new IP with an accent on responsive combat, character performance, motion capture, and in-engine gameplay systems. Focus on designing readable combat behaviours, integrating animation with design and AI, solving technical animation challenges, and mentoring the animation team.
Location: Santa Monica, United States
Salary: $136,880–$253,260 annual base pay
Company
A leading gaming and interactive entertainment company developing and publishing major game franchises and a new IP.
What you will do
Own and drive the quality bar for gameplay animation, especially responsive, readable, and satisfying combat.
Create and refine character animations using animation fundamentals, gameplay principles, and motion-capture data.
Shape animation for combat design, player expression, enemy behaviours, traversal, and moment-to-moment gameplay.
Collaborate with Design, Engineering, Art, Audio, and Narrative to improve the player experience.
Contribute to animation systems, state machines, blending, transitions, and in-engine implementation.
Provide creative direction, feedback, mentorship, and improvements to tools, workflows, and pipelines.
Requirements
Significant gameplay animation experience, including senior or principal-level contributions to shipped titles.
Strong combat animation skills and understanding of combat readability, timing, hit reactions, attack cycles, locomotion, and player control.
Experience working in game engines and contributing to animation systems and implementation.
Knowledge of motion-capture pipelines, including editing, cleanup, and blending mocap with keyframe animation.
Exceptional human and creature animation fundamentals, plus strong cross-disciplinary collaboration and problem-solving skills.
Advanced proficiency in Maya and the ability to adapt to new tools and technologies.
Culture & Benefits
Inclusive, respectful, thoughtful, empathetic, and collaborative working environment.
Medical, dental, vision, health savings, disability, life, and dependent-care benefits, subject to eligibility.
401(k) with company match, tuition reimbursement, and charitable donation matching.
Paid holidays, vacation, sick time, parental leave, bereavement leave, and floating holidays.
Mental health, wellbeing, fitness, legal, insurance, and employee game discount programs.
Relocation assistance may be available when the role requires a geographic move.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →