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8 дней назад

Lead LiveOps & Monetization Designer (Mobile F2P)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
lead
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Текст:
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TL;DR
Lead LiveOps & Monetization Designer (Mobile F2P): Designing and optimizing LiveOps initiatives, IAP offers, promotions, events, pricing, segmentation, and monetization experiments for mobile free-to-play games with an accent on player behavior, virtual economies, and revenue performance. Focus on leading frequent release cycles, building targeted lifecycle strategies, coordinating multidisciplinary execution, and improving conversion, retention, and long-term player value.

Location: Remote

Company

hirify.global is a gaming-industry service hub providing services for clients through a one-stop solution.

What you will do

  • Own and improve the game's LiveOps and IAP monetization strategy.
  • Design, configure, launch, and optimize offers, bundles, promotions, pricing, events, and targeted campaigns.
  • Analyze player behavior, game economy, progression, and purchasing patterns to identify monetization opportunities.
  • Track revenue, ARPDAU, ARPPU, conversion, payer rate, purchase frequency, retention, and offer-performance KPIs.
  • Build the LiveOps and monetization calendar, manage configuration sheets and spreadsheets, and develop events using existing game systems and assets.
  • Lead the LiveOps team, set priorities, improve workflows, and coordinate execution with Product, Game Design, Analytics, QA, Development, Art, and other stakeholders.

Requirements

  • At least 5 years of relevant experience, including substantial hands-on ownership of LiveOps and monetization for mobile free-to-play games.
  • Strong knowledge of IAP offers, bundles, pricing, promotions, virtual economies, payer conversion, and lifecycle monetization.
  • Strong understanding of monetization KPIs and the ability to turn data into actionable improvements.
  • Hands-on experience with configuration sheets, spreadsheets, or similar configuration systems.
  • Experience with player segmentation, targeted offers, monetization experiments, frequent release cycles, and multidisciplinary coordination.
  • Strong LiveOps ideation, systems-design, organizational, leadership, and English communication skills.

Nice to have

  • Experience with 4X strategy, RPG, MMO, or other systems-heavy games.
  • Experience with economy design, gacha, subscriptions, battle passes, shops, or progression monetization.
  • Experience with personalized offers, automation, experimentation tools, dashboards, or LiveOps CMS platforms.

Culture & Benefits

  • Remote work within a global team of international professionals.
  • Hands-on leadership role with strong ownership of game monetization strategy and LiveOps execution.

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