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Обязанности описаны четко, а специализация на Unreal Engine востребована в геймдеве. Но зарплата не раскрыта, а контрактный формат в крупном аутсорсинге оставляет вопросы о доходе и стабильности проекта.
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Описание вакансии
TL;DR
Lead UI Developer (Unreal Engine): Building and optimizing responsive native UI systems for a cross-platform product across PC, mobile, and console platforms with an accent on UMG, scalable UI architecture, and frontend-to-backend data integration. Focus on designing performant mobile-first interfaces, structuring efficient data pipelines, and solving platform-specific performance challenges.
LEAD UI DEVELOPER (EPAM SYSTEMS)
🕹 Cross-platform product
🧠 Lead
💰 Negotiable
⏰ Contract
🌎 Remote within Belarus 🇧🇾, Georgia 🇬🇪, Kazakhstan 🇰🇿, Kyrgyzstan 🇰🇬, Uzbekistan 🇺🇿, Armenia 🇦🇲
🦄 Description
We are seeking a highly skilled Lead Unreal Engine UI Developer to drive the interface engineering of a major cross-platform product. You are a developer whose primary expertise lies within the Unreal Engine ecosystem. While you are proficient with C++, your focus is on creating polished, responsive, and mobile-first user interfaces (UI) that seamlessly bridge the gap between frontend design and backend data.
You will join a talented team of engineers supporting a major client's cross-platform product organization. The project is focused on building, extending, and optimizing UI systems natively within Unreal Engine, with a mobile-first approach. Working alongside EPAM engineers and client stakeholders, you will deliver robust, performant, and scalable UI solutions across PC, mobile, and console platforms.
🚀 Responsibilities
• Build and extend responsive native UI systems within Unreal Engine using UMG (Unreal Motion Graphics)
• Architect UI layouts by maintaining a clean and scalable separation between UI presentation layers and data or backend services through modern architectural patterns
• Structure and optimize data pipelines to ensure efficient data delivery to the frontend
• Bridge design and engineering by translating UX and design intent into highly performant and intuitive in-engine interfaces
• Optimize UI performance across multiple platforms, with a strong focus on mobile (iOS/Android) considerations alongside PC and consoles
• Drive engineering best practices by participating in constructive code reviews and contributing to the team's technical standards
📚 Required Skills
• At least 5 years of professional relevant experience in software development, with dedicated focus on game UI development
• A minimum of one year of experience in people management or team leadership
• Deep hands-on expertise developing within Unreal Engine, including workflows, packaging, and platform targeting
• Practical experience building reusable and scalable UI component systems using UMG or equivalent in-engine UI frameworks
• Proficiency in C++ within the Unreal Engine context, paired with a solid understanding of UI architectural patterns such as MVC or MVVM
• Proven track record of connecting Unreal Engine frontend UI to backend services or data pipelines
• Cross-platform development experience spanning PC, mobile, and consoles, with a clear understanding of platform-specific UI constraints and performance budgets
• Experience using tools such as JIRA for bug tracking and task management
• English level B2 or higher, with strong written and verbal communication skills
👍 Nice to Have
• A strong eye for UX, visual polish, and micro-interactions to elevate the overall user experience
• Experience with Unreal Engine profiling tools and mobile performance budgets for fine-tuning application performance
• Comfort working in mixed Blueprint and C++ codebases to collaborate effectively across different development approaches
• Experience navigating console certification requirements to ensure successful platform releases
• Shipped titles or commercial applications built in Unreal Engine, demonstrating end-to-end delivery capabilities
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