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15 часов назад

Lead Artist (Roblox)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
lead
Английский
c1
Страна
Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Текст:
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TL;DR
Lead Artist (Roblox) (3D game art/gamedev): Creating stylized 3D assets, thumbnails, icons, interface visuals, and visual direction for live Roblox games with an accent on mobile readability, asset performance, and consistent art direction. Focus on leading and coaching a distributed art team, optimizing the Blender-to-Roblox Studio pipeline, and improving visual performance through qPTR and CTR data.

Location: Remote within Europe or Asia time zones; occasional travel to Paris or Bandung.

Company

hirify.global is a game studio focused on Roblox and Minecraft, launching new Roblox games and delivering weekly updates guided by player data.

What you will do

  • Create stylized 3D models and textures for real-time games, balancing visual consistency, mobile readability, and efficient asset design.
  • Create and oversee thumbnails, icons, promotional visuals, shop visuals, game-pass icons, limited items, and event screens.
  • Define game-specific art direction and style guides suited to Roblox and readable on mobile devices.
  • Lead, coach, and develop artists across France, Vietnam, and Indonesia while reviewing assets and coordinating workloads with producers.
  • Manage seasonal content, limited items, events, and visual updates across live projects.
  • Optimize asset budgets, frame rate, load time, the Blender-to-Roblox Studio pipeline, and AI-assisted production workflows.

Requirements

  • 3–7 years of relevant game art experience and a portfolio of shipped game projects.
  • Strong stylized 3D modeling, texturing, composition, lighting, and rendering skills for real-time games.
  • Experience leading, coaching, or training artists and providing clear feedback.
  • Knowledge of polygon, texture, material, lighting, and real-time performance budgets.
  • Proficiency in Blender or equivalent 3D software and Photoshop or equivalent tools; willingness to learn Roblox Studio.
  • Fluent English required for collaboration across teams and time zones.

Nice to have

  • Real-time visual effects experience in Roblox, Unity, or another engine.
  • Mobile game UI/UX experience, including shop and monetization screens.
  • Shipped Roblox experiences, UGC, avatar items, thumbnails, or icons with performance data.
  • French or Indonesian language skills.

Culture & Benefits

  • Remote work within Europe or Asia time zones.
  • Full-time employment or freelance full-time work under a six-month contract, depending on location and agreement.
  • Occasional travel to meet teams in Paris and Bandung.
  • Potential growth into an Art Director role.
  • International, creative, and collaborative working environment.

Hiring process

  • Submit a CV and portfolio with strong 3D game art examples and explanations of individual contributions.
  • Include examples of leading, coaching, or training artists, plus VFX, UI/UX, thumbnails, or Roblox work where available.

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