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5 дней назад

Animation Intern (Spine)

Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
Spain
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Animation Intern (Spine) (mobile games): Creating character animations, VFX, and UI assets for Monster Legends and Dragon City with an accent on 2D animation fundamentals, visual consistency, and game-ready asset preparation. Focus on applying Spine animation techniques, responding to animation reviews, and collaborating across art, design, development, and production.

Location: Barcelona, Spain

Company

hirify.global is a mobile game studio and part of the Zynga and Take-Two Interactive family, developing games including Dragon City, Two Dots, Top Troops, and Monster Legends.

What you will do

  • Create character animations, VFX, and additional game assets such as UI elements for Monster Legends and Dragon City.
  • Collaborate with animators, artists, software developers, designers, and producers to maintain a consistent product vision.
  • Participate in animation reviews, respond to feedback, and provide constructive feedback to teammates.
  • Prepare assets for integration into the game and follow technical guidelines.
  • Learn and apply Spine animation best practices within the game production pipeline.

Requirements

  • Experience with 2D animation through professional, academic, or personal projects, or a comparable animation skill set.
  • Strong understanding of timing, weight, anticipation, posing, spacing, and follow-through.
  • Basic knowledge of cut-out or skeletal animation techniques.
  • Portfolio demonstrating appealing, high-quality animations in different styles.
  • Creativity, curiosity, attention to detail, and a willingness to learn and receive feedback.
  • Application must be submitted in English.

Nice to have

  • Experience with Spine or other skeletal animation software such as Toon Boom Harmony, 3ds Max, Maya, or Blender.
  • Proficiency with Photoshop.
  • Experience with frame-by-frame animation and sprite sheet creation.
  • Familiarity with game development pipelines or game engines.

Culture & Benefits

  • Collaborative environment involving art, animation, development, design, and production disciplines.
  • Inclusive workplace committed to diversity, equal opportunity, and reasonable accommodations.
  • Opportunity to learn game animation practices within established mobile game teams.

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