В Roblox чётко очерчена роль в reliability, используются востребованные технологии, а зарплата выше рыночного ориентира. При принятии решения важно учесть обязательное присутствие в офисе три дня в неделю и возможные ограничения по визам.
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Офис три дняОграничения по визеСовременный стекВыше рынкаБольшой масштаб
Оценка от Hirify AI
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Software Engineer, Reliability (Site Reliability/Software Engineering): Building fault-tolerant libraries, platform automation, production guardrails, and observability tooling for Roblox's large-scale immersive platform with an accent on resilience, scalability, and operational efficiency. Focus on designing canarying and alerting services, load-testing release capacity, monitoring platform degradations, and solving complex reliability challenges across long-running projects.
Location: San Mateo, California, United States; office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
Salary: $243,290–$295,250 USD annual base pay; full-time employees are also eligible for equity compensation and benefits.
Company
Roblox builds tools and a platform for creating and accessing 3D immersive digital experiences.
What you will do
Create fault-tolerance and resilience libraries, including retries, circuit breakers, and adaptive concurrency limits.
Build, automate, and standardize process automation, tooling, and platform support for the Roblox ecosystem.
Create production guardrails, including load-testing tools for evaluating release candidate capacity before deployment.
Develop performance monitoring and observability services to identify capacity issues and platform degradations.
Build generalized canarying services with monitoring and alerting for production services and their changes.
Collaborate with cross-functional partners to build reliable infrastructure supporting platform growth.
Requirements
At least 4 years of experience in software engineering, with additional experience in Site Reliability Engineering, SRE, or Software Engineering considered an advantage.
A BS degree or equivalent professional experience in Computer Science or a related engineering field.
Experience building software and tools and driving their adoption across a tooling ecosystem.
Experience writing common programming languages such as Go, C#, or Java.
Experience working through complex technical problems, using data to test theories, and addressing emergent issues.
Experience with large project lifecycles, sprints, milestone planning, and status reporting.
A systems-focused approach and a commitment to deeply reliable code.
Culture & Benefits
Work on systems supporting tens of millions of users and Roblox's goal of reaching one billion daily active users.
Collaborate with cross-functional partners and contribute to long-running projects.
Full-time employment includes equity compensation and benefits.
Equal employment opportunity and reasonable accommodations are provided during the recruiting process.
The company may not be able to employ candidates requiring certain U.S. visa categories and does not support future H-1B sponsorship at this time.
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