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6 дней назад

Engineering Manager, Modeling & Rendering (AI)

265 000 - 295 000$
Формат работы
remote (только Europe)/hybrid
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
UK/US/Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Engineering Manager, Modeling & Rendering (AI): Leading the modeling and rendering team responsible for implicit geometry, high-performance rendering, engineering workflows, and AI-assisted generative model creation with an accent on team coaching, execution structure, and modernization of the rendering pipeline. Focus on coordinating concurrent technical workstreams, partnering with Product Management, reviewing C++ architecture, and moving the product from a legacy desktop application toward AI-assisted multi-surface experiences.

Location: Germany, United Kingdom, or the United States; remote and hybrid options are available. Candidates must be in, or willing to relocate to, a GMT, CET, EST, or CST timezone. Hiring is limited to employees living in eligible US states.

Base pay: $265,000–$295,000 per year.

Company

hirify.global builds parametric design software for complex geometry problems in aerospace, defense, propulsion, and industrial energy, with generative AI capabilities for engineering-grade model creation.

What you will do

  • Lead and coach a small team of senior engineers working on implicit modeling, rendering, UI, the execution kernel, and AI integration.
  • Set clear scopes, owners, priorities, next steps, and definitions of done across concurrent technical workstreams.
  • Improve engineering tempo by reducing operational delays, automating toil, and introducing decision frameworks for technical debates.
  • Partner with Product Management to translate the roadmap into engineering plans and make day-to-day technical decisions.
  • Lead modernization of the rendering pipeline and the transition from the legacy desktop UI toward the new product.
  • Support the launch of generative model creation through the notebook API while maintaining the quality of the existing product.

Requirements

  • At least 3 years of experience managing software engineers, including coaching senior engineers, setting expectations, and providing direct feedback.
  • Background in graphics, geometry, or a closely related computational field, with the ability to engage with implicit geometry, GPU rendering, and computational mathematics.
  • Fluency in C++ and the ability to review code in a large, mature codebase.
  • Structured project management experience across multiple concurrent technical topics.
  • Experience adopting AI-assisted development within a team and managing distributed teams across US and European time zones.
  • Must be based in, or willing to relocate to, a GMT, CET, EST, or CST timezone; US hiring is limited to eligible states.

Nice to have

  • Rust experience, GPU shader languages such as GLSL or HLSL, or modern graphics APIs.
  • Experience modernizing rendering pipelines or bringing desktop-native products to web or mobile surfaces.
  • Familiarity with CAD, CAE, engineering software workflows, or generative AI product integration.

Culture & Benefits

  • Work with a small, senior, distributed team of experts in implicit geometry, GPU acceleration, and rendering.
  • Own the core modeling technology as it evolves from a desktop application into a generative, multi-surface product.
  • Operate in an environment focused on technical ownership, direct feedback, structured decision-making, and faster delivery.
  • Equal opportunity employment and a commitment to a diverse and inclusive workplace.

Hiring process

  • Applicants provide professional details, resume, location, timezone, US state of residence, and visa sponsorship information.
  • Employment visa sponsorship requirements are assessed during the application process.

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